@EndgameStudier
I've looked it up here:
http://galen.metapath.org/egtb50/
The longest mate in two knight v pawn under FIDE Competition Rules is 128 moves.
This is another reason for not having a fixed move limit. Humans (tournament arbiters excepted - but do they count as human) think in DTM terms. I.e. what's the quickest mate or what's the most robust defence? Fixed limits such as the 50 move rule are only suitable for computers (and not even computers if FIDE change the number of moves in the limit every few minutes). Chess should be a game for humans.
MARattigan: And that 115 move solution contains plenty of pawn moves interspersed along the way ...