youtubers ?

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Avatar of cathalbrady10
Hey all . I’ve tried the book learning route and studying that way just doesn’t work for me . Im a video rinse and repeat guy
Anyway so far the streamers I’ve watched have been Gotham and ginger gm I don’t necessarily play the openings they do but I like the concepts and ideas based way of teaching
I’ve watched a bit of Hikaru but honestly I don’t learn when I watch him , I just sit there with my mouth open thinking “how tf is he doing this” it’s just so far ahead and to what I’ve seen not very idea based (or ideas are too complex for a dummy like me)
I tried hanging pawns too but I find his channel more theory based rather than idea based so I don’t recall as well as I need too
For years i was around 700-900 and this year I finally broke through and have been hovering around 1350 and peaked at 1500 I ain’t looking to become a 2100 or IM or anything . Would like to get to maybe around 1700/1800 this year . So need to do some study . Im just looking for some streamers that people would say are more “idea “ based rather than straight strict theory
Or Maybe 1800 isint achievable without strict theory
I find I learn best watching players play and explain “why” as they go

So looking for some suggestions on players out there that you have seen with content like that . Any advice would be great . Thanks all , happy new year :)
Avatar of ConorGunn

1800 is 100% achievable without strict theory, Daniel Naroditsky is in my opinion the best for explaining why he is making a move as he plays, he has tons of informative stuff on his youtube and I would highly recommend his (insert rating) speedruns. He also makes a conscience effort to play in a style that reflects the level he is playing at and not sticking constantly to gm level theory and wiping the floor with lower rated players (though im sure he has content based on that also) I would also suggest playing a similar opening style to the people you spend time watching, as that way you are not only learning the concepts but also improving pattern recognition in positions that will often crop up in your games.