Bug in iOS App?

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Avatar of orolhawion

Hej team,

I am not sure if this is a bug, but I created a position which is evaluated as a draw due to insufficient material. In my opinion this evaluation is wrong.

Consider the following position on the analysis board with black to move:

White: King on a1, Bishop on c4

Black: King on c1, Bishop on a3, Rook on d2

1. Black moves ra2+

2. White takes Rook with Bishop c4xa2

Now the app says that the game is drawn due to insufficient material, but what if black now would move bb2#? To me this is clearly checkmate and so reports the iOS app if I setup the final position.

I admit that this situation is probably not happening in a real game, because the players would agree on a draw. I already found that this is only relevant to situations where black and white have one bishop each but with different colors. If both bishops are of the same color, the forced draw is correct.

Could this please be fixed? :)

/Orolhawion

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