fix the timer!!

Sort:
Avatar of 1gorilic1
Guy's clock went to 0:00 then he made 6 moves and checkmated me. What's the point of having a clock??? Pissed!!!
Avatar of 1gorilic1
And yes, I paid $$$ for this?
Avatar of Martin_Stahl

The clock on the client side is not the official clock. That is kept by the server and should update after each move.

 

Lag and disconnects can make the clock change and it is possible that the display staying at 0 could be a bug. If you look at the game in your archive on the website, you will see that their clock was never at 0.

 

https://support.chess.com/customer/en/portal/articles/1444849-why-did-the-clock-times-suddenly-change-the-clocks-seem-broken-

Avatar of 1gorilic1
Then what's the point in even displaying a clock???
Avatar of 1gorilic1
Never mind. I'm done with your 3 minute ten second games
Avatar of JustOneUSer
Plays near 10,000 games.

Complains when one dosen't work.
Avatar of JustOneUSer
Complains and leaves.
Avatar of raimbetov

Still, the timer readings are misleading. I can't rely on them to assess how much time I, or my opponent, have left. Nor there's any way to foresee how the timer will behave. Will it suddenly jump from 2 seconds to 0 for me, or just keep adding seconds to my opponent when his time has run up because of a "dynamic lag correction"? No way of predicting this. And how am I supposed to play time-controlled games if the time measurement is haphazard like that?? Especially in bullet. This is quite annoying. I wonder if I sustained some neurological damage because of your timer, would I be able to sue you?

Avatar of wilsonga0

Internet connection is required to stop lag.

when you are connected, lag and some glitches ensue.

 

Avatar of wilsonga0

And the internet just isn't the same without you.

Avatar of joshuavermillion

Gents, i have a technical solution that should resolve this problem.  Please ping me. I'm happy to share.  Syncronous queuing ...fyi.