Maybe you're the one being dense here. How do you think the server is going to reconize someone running their timer out or stalling the game?
Disconnect in live Chess and lose?

It's not? But none of those things are less annoying than a dc, so why are DC's punished in such an exceptional way (losing a game that would draw on a time out).

I completly agree that a dc resulting in a loss when it would draw on time is absolutly ridiculous. But people who dc on purpose they should be punished. As I said earlier once someone disconected on me 1 move from me mating them and I walked away from my comp only to come back and find I got the loss. Maybe thats why people do it, they think they can just leave and get a glitchy win. It happens.

Okay well my issue is with the dc being a forfeit over a draw on time. I would prefer if I had more than two minutes to get back into a game though since it takes me about five to restart my Internet.

Okay well my issue is with the dc being a forfeit over a draw on time. I would prefer if I had more than two minutes to get back into a game though since it takes me about five to restart my Internet.
That seems valid for a longer time control game. If 30mins+ then you would like 5mins grace for DC censure. Try requesting that in a new forum posting in the "site" section and see if you get some traction with it. I might recommend that the 5mins grace be allowed maybe 3 times per month per player since otherwise the trolls will all disco dance for 4.5 mins 6 times a game!

Seems to me that the disconnect rule is in place to help the majority by punishing the disconnectors with a loss irrespective of board position.
The solution is surely for you to fix your internet.
I think clopin here is questioning contradiction in two algorithms. those two algorithms are disconnecting & running out of time
running out of time algorithm goes like this
1. is player ran out of time?
2.if yes, check if the opponent could have beated him with the available material?
3. If "No", then declair draw.
4. if "Yes" or "can't decide" then player running out of time looses the game.
now disconnection algorithm goes like this
1.check if the player has been disconnected for more time than permitted.
2.if yes,give the game to oponent no matter what.
clopin has problem with step 2 of disconnection algorithm. He want 2nd, 3rd and 4th steps of running out of time algorithm to be repeated for disonnection algorithm.
so diconnection algorithm should be like this
1.check if the player has been disconnected for more time than permitted.
2.if yes, check if the opponent could have beated him with the available material?
3. If "No", then declair draw.
4. if "Yes" or "can't decide" then player disconnecting looses the game.
I think he has got some valid point and this is a good scope for bugfixing and enhancement for chess.com.
The time permitted to reconnect in various plays is ok. because if you are not connected for that specific time you are technically not "playing" the game anymore. It fixes problem of jerks who disconnect in loosing cituation & it saves the trouble for good players. So yes in 30mins game the allowed disconnected time should be 2 mins only, not more than that, also you cannot punish a guy just staring at the clock because he could be actually thinking and technicaly "playing" the game. If you disconnect for more than 2mins, the game should end. I am just concerned about what should be the result of the game? Right now chess.com is treating disconnecting equal to "resigned", So even if you are winning the game and you disconnected i.e. "resigned" for chess.com, you loose the game. I think and so does clopin that disconnecting for more than permitted time should not be treated as "resigned" but it should be treated as "ran out of time". The only difference should be, if you stare at the clock you should be out of time in 30 mins and if you are not connected it should be in 2 mins.

Okay well my issue is with the dc being a forfeit over a draw on time. I would prefer if I had more than two minutes to get back into a game though since it takes me about five to restart my Internet.
Five minutes does seem a long time (comparable to shutting down and turning off your PC, then starting back up from stratch). For most of us disconnection just means we've lost connection to the site (a tenuous ISP connection [WiFi or Router/shared connection related, possibly an auto-update swamps our connection] or tired browser window that's become glitchy), and either pausing or refreshing our browser window (or perhaps returning here via a fresh browser window) suffices, and within one or at most two minutes.
sftac

If disconnections are treated differently then they are now by not being a sanction mechanism for refusal to finish a game then why would anyone finish a game once they got a guaranteed draw? "Oh I don't have to play this out." - close browser.
The disconnect sanction has always involved people who have legitimate connection issues losing games. However, since ALL players have the same rule applied to them it evens out in the long run and is an acceptable compromise to deter those who would otherwise disconnect on purpose.
I understand the issue. I also understand that if the issue were treated differently (ie, a material check) it would encourage an unwanted method of finishing the game.
A complete chess game is only complete if a player actually makes all the moves in a game, thus earning that result. If the player does not make all the moves in a game, the result is a loss.

What? No matter when the game ends, 'all' of the moves were made... I really have no idea what you're talking about.

This thread is a giant cesspool of faulty logic and misinformation.
Clopin, if you want, I can talk to you via PM and explain whatever you need.

Something similar happened to me the other night. I'm relatively new here and am in the process of bringing my rating up from 1200 to what I would guess (based on my OTB experiences) to be about 1800. I got my rating up to 1699 and decided to play "one more game" before going to bed so that I could crack the 1700 barrier. I was playing the weak computer in a 10-10 standard game and was up heavy material. Just a formality to win.
With about nine minutes left on my clock, my connection was lost. (It happens sometimes.) I scrambled to re-connect. I figured I could get back before my nine minutes was up, and I think I did, but I then discovered that I had been forfeited and my rating dropped all the way back to 1633.
Granted, it's not quite the same thing as being forfeited in a game in which there is NO CHANCE to lose, but it was damn annoying.

This thread is a giant cesspool of faulty logic and misinformation.
Clopin, if you want, I can talk to you via PM and explain whatever you need.
By all means, please share your insight with the rest of this cesspool of faulty logic. Perhaps then we would all be better for it. I especially, seem to need it since I cannot for the life of me understand what the OP's problem is.
@MoxieMan:
That's the burden everyone has to bear. The disconnect rule has variations depending on which site you play on. Some sites use a client/server model and clients can set up a profile configured with agreed upon parameters that players play under. If a potential opponent doesn't meet a particular parameter/rule like "disconnect is a loss" then you won't be matched with that opponent. That way, those with dodgy internet connections only play each other and those that are willing to accept a loss with any disconnect play each other. This site has a compromise in that every player gets a chance to reconnect and continue the game within a certain timeframe, otherwise it is a loss no matter the state of the board.

For those who do not wish to listen.......
You need to complete your game or you will lose.
If you have a dodgy internet connection , fix that, do no not try and get this website to change their policies to suit you.
If you don't like it, play elsewhere and stop moaning. And yes Clopin, that means you.

So I bring up a completely reasonable complaint that a game which is unloseable is somehow considered forfeited after dcing (where it would be a draw in case of a time out) and a bunch of dummies furrow their brows in a vain attempt to understand the situation before remarking that "well that's how it is, if you don't like it leave". Well no shit that's how it is, I'm aware of that, I'm explaining that the current system makes no sense, and some people with a little bit of intelligence seem to agree with me.
And hey dummies, you do not need to complete your game or lose, you can run out of time and DRAW

There is also the issue of whether or not the person who DC'd actually knows that the game will result in a draw. Being someone who has only been playing chess for a couple months or so, I'm definitely one such person. I could easily mistake the positionality of the pieces and say, "Well, crap, there's no way I can win!" and then disconnect out of poor sportsmanship.
While it can be logarithmically calculated whether the game ends in a loss or draw, the human element comes into play here. There's no way a person will always play perfectly and, as such, the computer cannot reason that, because your disconnection was not your fault, this game should end in a draw.
Just because a game is statistically unloseable does not mean that you or your opponent won't blunder a piece or sacrifice your position before the timer runs out. The disconnection forfeit, as it were, is a failsafe to protect legitimate players from those who rage-quit. I hope this addresses your concerns despite my being a newbie at chess.
I actually used to just close the browser over resigning before I realized it didn't resign the game and sent you a fair play message. A few years back closing the tab just ended the game so I got into the habit of resigning in that way. Maybe most people who "dc on purpose" are just closing out?