Premoves are EVIL🫥

Sort:
Avatar of Abhi2salunke
On the chess.com mobile app(I dunno abt the website), premoves actually take 0.1 seconds instead of 0. So imagine that you have 1 second on your clock and you have made as many premoves as you can. You can only last 10 moves max. That's evil. Lichess, on the other hand, has premoves which take 0.0 seconds.
Avatar of Just_an_average_player136

Erm actually that's the MINIMUM time taken so it could take more depending on your connection

Avatar of Sewer009

Not premove evil but games without bonus time per move.

Avatar of SacrifycedStoat
I think that’s on the site too. It makes sense, no human could move in 0 seconds.
Avatar of bramjam55

Premoves are evil. They are not something possible on OTB; ergo they are not any part of chess. It's an innovation that has no place in chess. It's the thin end of the wedge...they'll be introducing the idea of promoted pices having super-powers next, or , there being some random square on the board being a portal to any other square. It won't end well!

Avatar of basterdinglourious
bramjam55 wrote:

Premoves are evil. They are not something possible on OTB; ergo they are not any part of chess. It's an innovation that has no place in chess. It's the thin end of the wedge...they'll be introducing the idea of promoted pices having super-powers next, or , there being some random square on the board being a portal to any other square. It won't end well!

I lol'd

Avatar of RichColorado

MY PRE MOVES FEATURE HAVEN'T WORKED FOR 1/2 A YEAR.

Avatar of magipi
bramjam55 wrote:

Premoves are evil. They are not something possible on OTB; ergo they are not any part of chess. It's an innovation that has no place in chess.

In OTB chess, it's also impossible to castle by only moving your king, without touching your rook. So it's also "evil", and "has no place in chess", right?

The second part of your rant is even more insane, so let's not talk about that.

Avatar of bramjam55
magipi wrote:
bramjam55 wrote:

Premoves are evil. They are not something possible on OTB; ergo they are not any part of chess. It's an innovation that has no place in chess.

In OTB chess, it's also impossible to castle by only moving your king, without touching your rook. So it's also "evil", and "has no place in chess", right?

The second part of your rant is even more insane, so let's not talk about that."

Lighten up, fella.

Play some Pokemon chess and chill...https://www.chess.com/blog/Fire/pokemon-chess-1

Avatar of Flynn347
RichColorado wrote:

MY PRE MOVES FEATURE HAVEN'T WORKED FOR 1/2 A YEAR.

Have you tried turning premoves on again?

Avatar of Tamal38

Hii

Avatar of ShreyanshMaram14

Premove are OP only if you use them effectively

Avatar of ShreyanshMaram14

Like in a game if I couldn't premove I would have lost the game on time

Avatar of ShreyanshMaram14

I did 20 moves bcz of premove and I only had 30 sec left before

Avatar of LumwiChallenge

Nah 0,1s is normal

Avatar of outwittedyou

I mean technically you moved before it was your turn so taking 0 seconds just makes sense. Sure you could argue against it, but logically speaking it should take 0 seconds, like it does on Lichess.

Avatar of DiogenesDue

Actually, human reaction time is 0.3 seconds, so, like the NBA does on the last shot of the game, to be "accurate", 0.3 seconds should be the minimum amount of time allowed for "human action" to take place. That's already faster than most chess players could physically react to a move OTB, never mind making the reply move cleanly.

Personally I think it should be 0.5 seconds. Kills hyperbullet outright, but...far more realistic.

Avatar of outwittedyou
DiogenesDue wrote:

Actually, human reaction time is 0.3 seconds, so, like the NBA does on the last shot of the game, to be "accurate", 0.3 seconds should be the minimum amount of time allowed for "human action" to take place. That's already faster than most chess players could physically react to a move OTB, never mind making the reply move cleanly.

Personally I think it should be 0.5 seconds. Kills hyperbullet outright, but...far more realistic.

But this isn't OTB chess. It's not meant to be. People need to accept that online chess is different, and it's more fun and simpler. Don't try to make online chess what it isn't, because it's a beauty as it is. These "human reactions" and "realistic OTB times" don't matter one bit because this isn't OTB chess, and that's not a problem, because that's not what this is meant to be.

Avatar of DiogenesDue
outwittedyou wrote:
DiogenesDue wrote:

Actually, human reaction time is 0.3 seconds, so, like the NBA does on the last shot of the game, to be "accurate", 0.3 seconds should be the minimum amount of time allowed for "human action" to take place. That's already faster than most chess players could physically react to a move OTB, never mind making the reply move cleanly.

Personally I think it should be 0.5 seconds. Kills hyperbullet outright, but...far more realistic.

But this isn't OTB chess. It's not meant to be. People need to accept that online chess is different, and it's more fun and simpler. Don't try to make online chess what it isn't, because it's a beauty as it is. These "human reactions" and "realistic OTB times" don't matter one bit because this isn't OTB chess, and that's not a problem, because that's not what this is meant to be.

If that is your outlook, then the delay should be 0.0 ...either way, 0.1 is not the best value.

Avatar of outwittedyou
DiogenesDue wrote:
outwittedyou wrote:
DiogenesDue wrote:

Actually, human reaction time is 0.3 seconds, so, like the NBA does on the last shot of the game, to be "accurate", 0.3 seconds should be the minimum amount of time allowed for "human action" to take place. That's already faster than most chess players could physically react to a move OTB, never mind making the reply move cleanly.

Personally I think it should be 0.5 seconds. Kills hyperbullet outright, but...far more realistic.

But this isn't OTB chess. It's not meant to be. People need to accept that online chess is different, and it's more fun and simpler. Don't try to make online chess what it isn't, because it's a beauty as it is. These "human reactions" and "realistic OTB times" don't matter one bit because this isn't OTB chess, and that's not a problem, because that's not what this is meant to be.

If that is your outlook, then the delay should be 0.0 ...either way, 0.1 is not the best value.

I already stated that I believe it should be 0.0. 0.1 is just chesscom making it so that games don't take forever, other than that there's no reasoning behind it.