Blunder Watch

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Avatar of KMMCS88

Yes, the problem I had was that it sounded like mate could be forced quickly when it couldn't.

Avatar of Mickdonedee
KMMCS88 wrote:

Yes, the problem I had was that it sounded like mate could be forced quickly when it couldn't.

Okay, if the mating pattern can't be immediately seen due to the large number of moves, I'll specify the number of moves. Thanks for the feedback.

Avatar of Mickdonedee

Click the lightbulb twice to see White's first move followed by the blunder.  Can you take a lead in material?

Avatar of Mickdonedee

Click on the lightbulb twice to see White's first move followed by the blunder. After the blunder Black is +1 in material. Can you finish the puzzle with a lead in material?

Avatar of Mickdonedee

Click the lightbulb twice to see Black's first move followed by the blunder. Black already has one Rook on Seventh. Can you close the net by getting your other Rook on Seventh? Puzzle is 8 moves.

Avatar of Mickdonedee

In this 7-move puzzle, Black will sac its Queen, re-capture the White Queen (not a trade) and capture a White Rook to turn a 2-point material deficit into a 6-point material lead. Click the lightbulb twice to see Black's first move followed by the blunder.

Avatar of Mickdonedee

Click the lightbulb twice to see White's first move followed by the blunder. Find Mate in 7 moves.

Avatar of Mickdonedee

Click the lightbulb twice to see White's first move followed by the blunder. Find Mate.

Avatar of Mickdonedee

Click the lightbulb twice to see Black's first move followed by the blunder. Attack the White King and capture the defending White Queen in 6 moves.

Avatar of Mickdonedee

This checkmate following a blunder by White is a good example of a mating net. Unfortunately, I couldn't convert this position into a puzzle as other lines continued to mate as well.

Avatar of Irongine
In this short, but sweet puzzle, Black is the one to make the first mistake, but white misjudges the idea and blunders a tactic. Click the lightbulb twice to see blacks error, and punish white's responding blunder.

 

Avatar of Irongine

A violent storm brewing over the board was dispelled with accurate punishment of a misstep. Click the lightbulb twice for blacks move and white's error, and quell the brewing rage on the chessboard with an accurate sequence
(I actually got 100% Accuracy on this game, as white resigned almost immediately after the dust settled.)



Avatar of Mickdonedee

Click the lightbulb twice to see White's first move followed by the blunder. Find mate.

Avatar of Mickdonedee

Click the lightbulb twice to see Black's first move followed by White's blunder. Following the blunder White is in danger of a back rank mate. As Black, threaten mate and find a way in 10 moves to trade Queens which will give Black a significant advantage in the endgame.

Avatar of archaja

#157 Why not 9. after Qxg2 Tg8? Pins and win the Queen and there is no check from white against the balck King or some other help (at least I don´t see it).

Avatar of Mickdonedee
archaja wrote:

#157 Why not 9. after Qxg2 Tg8? Pins and win the Queen and there is no check from white against the balck King or some other help (at least I don´t see it).

Thanks for that good suggestion. However, my thought is that White could play a blocking move with Bg6 forcing a trade of Queens, anyway.

Avatar of archaja

ah, yeah, that´s right.

Avatar of Irongine
archaja wrote:

#157 Why not 9. after Qxg2 Tg8? Pins and win the Queen and there is no check from white against the balck King or some other help (at least I don´t see it).

Stockfish's evaluation changes over time. You are right that rg8 would be cleaner, but even without it, 2 rooks vs 2 pieces is easily winning.

However, Bg6 is actually a bad move, as you're just throwing a piece into a really bad spot. queens will get traded, and now white has a hanging bishop.

Bg6 is like shooting yourself in the foot to distract yourself from the pain of getting shot in the chest.

Avatar of Mickdonedee
Irongine wrote:

Stockfish's evaluation changes over time. You are right that rg8 would be cleaner, but even without it, 2 rooks vs 2 pieces is easily winning.

However, Bg6 is actually a bad move, as you're just throwing a piece into a really bad spot. queens will get traded, and now white has a hanging bishop.

Bg6 is like shooting yourself in the foot to distract yourself from the pain of getting shot in the chest.

Yes, Bg6 is hanging and would have to move back to a safe square following the Queen exchange.

Avatar of Mickdonedee

Click the lightbulb twice to see White's first move followed by the blunder. Find mate in 7 moves.