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GothicChessed interesting Chess problems.

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Instead of opening new topics all the time i decided to post some interesting puzzles here.

•1)Let's start with a rather easy one that every good Chess player that respects himself should solve within 1 minute or 2.

•2)Then let's see how white can win this game. There is only one move that wins in all the first 3 moves so it's really difficult. One mistake and it's over for white.

•3)And now one that black is a Bishop and a Knight behind in material, so he has to find a way to save the game.
How?

•4)And now a tough one. White is a Knight and a Pawn up but black threatens to promote to a Queen with 2 connected passed Pawns on the 2th rank. White can indeed save the game and win. But only playing some amazing and very accurate moves! How?

1. You call the first one easy? it is a not so easy endgame puzzle, and one which I haven't seen before. Smart move with the king, keeping all options open for the bishops.

2. In the second puzzle, I assumed that white needs to take the knight and follow up with precise moves in a winning pawn endgame. It is an elusively deep tempo analysis though. One ought to calculate far ahead in advance.

3. The third puzzle, finally, was kind of obvious, despite being long. There aren't many options to consider... Rxb1+ is the first move to calculate, and the moves are forced with a good string of checks. The description is slightly misleading though, as "find a way to save the game" sounds as if one is fighting for a draw.

4. The fourth one, of course, was kind of ridicilous. The thing about it, however, is that an experienced solver might find the right moves due to them being ridicilous, and the most surprising moves in the position. 1. Bb1!!, with the idea of almost leaving black with no good moves, and 4. g8=B! are the kind of moves composers love, and good solvers look for (when it seems to be 'that' kind of puzzle ).

5. Just a bit too hard on the exclamation marks.

Thanks a lot for sharing these wonderful puzzles!

shoopi wrote:

1. You call the first one easy? it is a not so easy endgame puzzle, and one which I haven't seen before. Smart move with the king, keeping all options open for the bishops.

Yeah, "rather easy"? lol  You gotta be kidding.  Any position where moving the king away from the pawn and to the side is the only solution is not easy.   The only way I could solve that one in a minute or two is to punch it into Nalimov (which I did...and it gives a mate in 27).

Please, OP, stop putting on airs...we can all look things up on the same computers that you're using.

shoopi wrote:

1. You call the first one easy? it is a not so easy endgame puzzle, and one which I haven't seen before. Smart move with the king, keeping all options open for the bishops.

Hehe, it might take a while to get the theme, but i don't think in this example it is too difficult to get it. The king should not obstruct the Bishops this is obvious. Pawn is too advanced to get in their way.
The one who knows the theme to win this(it's easy, the one bishop checks the king and then pins him so the King has to move under the Pawn losing one tempo while our King moves closer) know that the Bishops should aquire a4,b4,a5,b5,c5,b6 squares. So.... :)

OK then let's see some other one's more humanly this time.

White to move and Mate in 6.

White to move and Mate in 7. One of the best positions of all time. :)
The replies for black that are given in the puzzle are the best possible(in the sense of delaying as longer as possible the inevitable).