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I tend to do survival mode puzzle rush daily, but it's been getting a bit stale after a few thousand times... So here are some of my Puzzle Rush suggestions and ideas for some possible new puzzle game modes. I'm open to any and all comments/opinions or possible variations so feel free to express them. I am really curious to know what the community thinks about what I came up with.1. In Reference to Original Puzzle Rush/Regular Puzzles
2. "Hint-Bank" Survival Mode/ "Puzzle Bank"
A completely new variation of puzzle survival mode where you start with a max cap of 3 total hints stored in your "hint bank". Only 1 hint is usable per puzzle but for every 5-10 puzzles you complete without utilizing any hints from your bank, you'd gain a hint back into your "hint-bank".
These "hint-redemptions" could either be awarded:
1. sequentially at solved milestones, such as on puzzle 10,20,30,40,50,55,60,65... or 5/10/15/20/25/30/40/50... or 5/15/20/25/35/45/55/60... unsure which sample variation would be most optimal dependent on the difficulty curve
-OR-
2. When you solve 5-10 puzzles in a row, this would be either be linear (always 5/10) or progressively longer streaks are required as the game goes on.
-OR-
3. It's possible both variations could be implemented such as "Bank Milestones" and "Bank Streaks"
3. "Bank Battle"
Anyways, just my thoughts on the topic. I have fairly difficult anxiety, so puzzles provide a ton of relief for me and are less stressful than playing full matches. As I mentioned in the beginning, I am really curious what anybody thinks about these ideas and I'm open to discuss all other opinions and variations for those who enjoy puzzles as much as I do. If the majority of the community like's my idea or we come up with even more or better variations it'd be amazing to see chess.com pick this up and make it a reality. Cheers!