When proof game composers honor different shortest proof games for the same position they do that on the basis of another attribute. Like, there is 0-0 in one proof game, and 0-0-0 in the second one.
I would like to honor Leither's position, since it has exactly four SPGs, one without castling, one with castling by White, one with castling by Black, and one with castling by both sides.
Actually I haven't studied Leither's 4 proof games - I reacted on the general concept of proof games where the move order doesn't matter which was in Leither's original post on this. Which is apparently not what he intended. If what n9531l1 says is true than we'd have 4 SPG's separable by an "attribute" or "theme", something the composing community would applaud. But apparently that is not true either. So I can only conclude that within the themes are many more proof games honoring the theme and the length but not the move set. For instance there might be a 1000 proof games without castling and for just one move set there happens to be one move order. All the other 999 proof games without castling exist as well but they contain some moves which can be reordered. Can someone explain how I could ever find the one with one move order and reject the other 999? Then I would have to assess all 1000 proof games, right? And I would have to be sure there is no other move set which features just once among the remaining 999. How do you explain this to any solver?
To be clear, it is different when there are not 1000 but just 1 shortest proof game for each theme. That would be great!
To be honest, I was not really thinking properly when making the position. Perhaps it is best to not take the position seriously.
People all over the world who use Stelvio for proof game verification would be grateful if they knew that your position was responsible for the removal of a significant bug from the program. It isn't known how many other positions may have been improperly analyzed, but yours is the first to be reported and to inspire a correction that will appear in the next released version.