Some puzzles can't be calculated properly

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Tony-Mouannes

I just did a puzzle today where the computer move after my first move was a bad move. While my move made sense, the whole sequence only made sense because of that next move that allowed me to win material/ My first move was only obvious because it was a simple recapture.

That doesn't happen very often, but those puzzles are hard, because puzzles require you to make the absolute best move and unlike in games, even the second best move means losing. So it's important to calculate the whole puzzle before playing any move. While the recapture was an obvious good move, you never know if there is a stronger tactic that you are missing. That's why puzzles with bad computer moves (other than the original blunder) really annoy me, because I can't find anything that would give me an advantage, until I found out that the puzzle was relying on a future opponent's mistake.

I'm wondering if there if I'm the only one getting confused my that.

Tony-Mouannes
YourGambinoEntree wrote:

First, it would help to see the puzzle to properly evaluate it and your comments. It's hard to put it into perspective.

It's not about a specific puzzle, that was just an example. Sometimes the puzzle responds to one of your moves with an abviously bad move. And because puzzle are based on a best outcome, need to try and calculate the whole puzzle assuming the computer is going to be making good moves before you start. But when then the puzzle is based on a bad response, you keep looking, before your first move doesn't seem to lead to anything useful.