the funny gamer
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17. f3 is horrible, it allows 17... Qxg3+ with a mate in 5. You ignore this and play 17... Re5 (still should be winning), then your opponent plays another blunder 18. Bc4, again allowing 18... Qxg3+ with a mate in 2. You ignore this again and play 18... Rh5, allowing white a norrow escape with 19. Rd2 (which is still losing) - but of course three times a charm, and after 19. Rf2 you have a mate in one.