When you get to level 15, you get a victory, and a hundred points for the leaderboard.
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I personally don’t like a long description, so let’s get straight to the rules (which are ironically long)!
The world is a normal chessboard, with coordinates (duh).
RULES:
You spawn on a random one out of the four spawn squares (see below)
On your every turn, you move to a new square that is right next to your old square. You can’t move diagonally.
As you move onto a new square, there is a 50% chance that you will meet a random number (1-5) zombies. If you meet zombies, they will always have treasure. Finding treasure is the only way to upgrade weapons (there is no armour), but we’ll get to treasure and weapon explanations in a moment.
When you find zombies, if you take them on (and win) you have a 75% chance of getting common treasure, a 20% of getting rare treasure, and a 5% chance of landing on the jackpot, mythical treasure.
WEAPON SYSTEM:
Weapons out of common treasure include levels 1-4, rare treasure contains 4-10, and mythical gets you to 5 levels higher than you were before, e.g, you have a level 5 weapon, and you find a mythical treasure, you jump to level 10.
When you open treasure, you may swap your current weapon with that one (you can only carry one weapon at a time).
You start with a level 1 weapon, and to defeat a zombie pack it has to be either your level weapon or below your level weapon. You may only level up one level from rare or common chests! For example, if my weapon is level 6, and I find a rare chest that contains a level 9 level weapon, it is only a level 7 for me!
Your first 2 zombie battles are guaranteed to be level 1.
If you move onto a square and the zombies are too tough for you, then you have to either battle anyway (in which case you have about a 8% chance of succeeding, but a GUARANTEED mythical treasure) or try to run away to your previous square (in case you have a 33.33% chance of succeeding).
If you die, you spawn onto one of the spawn squares and restart, losing all your progress!
Spawn points are: all the corners (a1, a8, h1, h8)
Let’s start when we have 3 players, but I won’t be here for about 15 hours from now, so we can’t start straight away.