my gf is coming to otf, be nice

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Flow3rb0y
We didn’t use the lines
SpongetheFifth
I messaged her.
She replied and said she knows you in real life. Then, a few minutes later she said she didn’t know you. Now, i appear to be blocked
AG120502
Flow3rb0y wrote:
Are you a roller coaster? Because I’m too scared to ride you

💀😭🙏Bro’s pickup lines scare me.💀😭🙏

epicsneyser3000
Ok
DrakonicStriker_017
Bro why. Spare her
DevinSuckAtChess

Let her enjoy her life before she finds otf

Max1679
Thea but why not make some java code???



Max1679
my_realistic_texture_pack/
├── pack.mcmeta
├── pack.png
└── assets/
└── minecraft/
├── textures/
│ ├── block/
│ ├── entity/
│ ├── item/
│ └── ...
└── models/
├── block/
├── item/
└── ...


Max1679

import java.io.*;
import java.nio.file.*;
import java.util.*;
import javax.imageio.*;
import java.awt.image.*;

public class TexturePackGenerator {

public static void main(String[] args) {
String packName = "RealisticPack";
String packDescription = "A high-resolution realistic texture pack for Minecraft";
int packFormat = 10; // Version number - adjust for your Minecraft version

// Create root directory
File packDir = new File(packName);
packDir.mkdir();

// Create pack.mcmeta
createMetaFile(packDir, packName, packDescription, packFormat);

// Create assets structure
File assetsDir = new File(packDir, "assets/minecraft/textures/block");
assetsDir.mkdirs();

// Example: Generate a realistic stone texture
generateRealisticStoneTexture(new File(assetsDir, "stone.png"));

System.out.println("Texture pack generated at: " + packDir.getAbsolutePath());
}

private static void createMetaFile(File packDir, String name, String description, int format) {
String metaContent = String.format(
"{\n" +
" \"pack\": {\n" +
" \"pack_format\": %d,\n" +
" \"description\": \"%s\"\n" +
" }\n" +
"}", format, description);

try {
Files.write(Paths.get(packDir.getPath(), "pack.mcmeta"),
metaContent.getBytes());
} catch (IOException e) {
e.printStackTrace();
}
}

private static void generateRealisticStoneTexture(File outputFile) {
// In a real implementation, this would create or copy a high-res texture
// Here we just create a placeholder image

try {
// Create a simple placeholder image (in reality you'd use a high-res texture)
int width = 32; // Realistic packs often use 32x or higher
int height = 32;
BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);

// Fill with random noise to simulate stone
Random random = new Random();
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
int gray = 100 + random.nextInt(60); // Random gray values
int rgb = (gray << 16) | (gray << 8) | gray;
image.setRGB(x, y, rgb);
}
}

// Save the image
ImageIO.write(image, "PNG", outputFile);
} catch (IOException e) {
e.printStackTrace();
}
}
}