How to provoke a draw


I know the basics on how to draw a game, but I can't "guide" the game in a way that leads to a draw.

You can imagine a pawns ending or pawns+rook or even bishop vs knight + pawns (in all cases the material result is equal between the 2 players).

Any advice on how to make a draw a "sure" thing (it's never sure, I just want to be more successfull at this component of my playing style -> I want to be able to draw)


Study endgames.

E.g. for rooks, you need to know the Philidor drawing method. For rook or bishop pawn on the 7th rank vs queen you should be able to draw, knowing to occupy the corner against a rook pawn, knowing the rules of opposition.


hey carequinha, just get in a winning position, then offer a draw!


This is probably not that helpful ( and sorry in advance ) but I wouldn't worry about "guiding" positions to a draw at this stage, rather just keep on making good moves. If you have any initiaive, try and use it rather than trying to steer the game to a draw. Remember an equal position doesn't mean one side can't win if theyre really determined.

It's not unusual for one side to have a large advantage in an ending of Bishop v Knight + equal pawns so as has already been pointed out, studying endings helps as you'll be able to better assess positions.


"How to provoke a draw" - Insult a cowboy; pay a sketch artist; support Scotland vs the Faroe Islands at football.


Take ideas from Boris Gelfand's games against Ananed, he played for a draw.


If you try too hard to make a draw two things may happen:

1. you may miss a win

2. you will not make the best move in each position

It is better just to try and make the very best move each time and the draws will then take care of themselves AND you will win some games you thought were susposed to be draws. 

paulgottlieb wrote:

Yes, and it's trivially easy to play as well as Boris Gelfand, so the draw should bea snap!

Gelfand was playing for a draw because he knew Anand was better.