Chess com Haptic Feedback on Mobile App is WRONG ❌❌❌. Please FIX IT.

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golu91
Chess.com’s current haptic feedback isn’t actually haptic feedback—it’s just a delayed vibration after every move (both mine and my opponent’s). This completely misses the point of how haptic feedback should work in a chess app. In the Lichess beta app, haptic feedback is implemented correctly—it gives a subtle vibration while I’m making my move, making the experience feel natural and responsive. It’s smooth, immersive, and actually enhances gameplay. On Chess.com, however, the vibration happens after the move is made, which feels unnatural and even annoying. It’s no surprise that most users just turn it off entirely. Suggested Fix: 1. Make haptic feedback trigger while the user is moving the piece, not after. 2. The Vibration after the opponent plays the move cannot be called Haptic feedback. Haptic Feedback is something which we experience when we touch our device. Right now, I severely miss proper haptic feedback while playing on Chess.com, to the point where I’m considering canceling my membership. If this can be fixed, it would massively improve the mobile experience. Has anyone else noticed this? And is there any chance the devs could implement a proper version of haptic feedback?