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Martin_Stahl
DanielSprLive wrote:

maybe instead of adding bots for women's month, cats, and such, you should focus on fixing stuff.

for example game review: retrying any inaccuracy wrongly kicks you out of the review.

analysis: sf11 calls moves inaccuracies or even mistakes, when sf15 says top move.

review accuracy goes from 80 on sf11 to anywhere 60-95 on sf15.

website design is helplessly broken on safari, no matter what settings, font sizes, window size, zoom percentages, are used.

the latest wave of sign ups clearly brought with it a massive wave a cheating. maybe require govt id to be "verified", and verified users can choose to only be paired from pool with other verified users.

rating manipulation/smurfing/sandbagging/speedrunning: nothing much to say here. clearly chessCom is not even trying. it would take nothing to detect a loss of 600 rating points, especially at higher ratings. this undetected virus is even more widespread across the chessCom jungle than cheating is - obviously because it is undetected, so why not troll away?

oh, and refunding points for speedruns is not nearly enough of a justification. imagine playing speedrunners all day, getting crushed by "1100s", basically not a fun chess day, and then a message "oops lol here are you 400 points back". oh well now i'm ok! said nobody ever.

try harder. your open source free ad-free competition is smoking you right now. why would I spend a cent ever for a membership? (no, I didn't pay for mine, I won an arena for it).

have you tried turning it off and on again?

You can't chose the engine used on the Review, just the cloud position analysis and local analysis, but the difference between the local engine and the review is going to come down to depth.

The site tried to run a verified program and there wasn't sufficient interest in it so it was put on hold.

As to the sandbagging, there are already some automated processes in place for that, from preventing playing in event down to closures.. The site closed over 120,000 accounts last month for fair play issues: https://www.chess.com/article/view/chesscom-update-february-2023#FairPlay

Martin_Stahl
DanielSprLive wrote:

@Martin_Stahl

Maybe instead of requiring a paid membership to get verified, akin to dating apps etc, just require some document. Then "interest" might suddenly rise...

regarding game review, there doesn't need to be a choice on the user's end, but at least the only option should be a good one (I.E. sf15 etc)

The system required a subscription (with payment information used to help verify) and a phone. The subscription was an entry fee into the GCG play-ins and access to verified only cash prize events, along with the other planned benefits. No matter what they do, verification processes aren't free, so there's going to be some cost associated with it.

As to the engine on review, I believe it is Stockfish 15 now, and has been for a while.

Martin_Stahl
DanielSprLive wrote:

I get it that it's your job to defend chessCom, but, just no. The site is riddled with problems, and anyone who cares and isn't blind can see them all. I'm not looking for answers. I'm asking for improvements. TY.

It's not my job to defend anything.

As to accuracy, the site is using Stockfish 15, again as far as I'm aware, but the accuracy numbers are also impacted by player ratings. It isn't a direct one-to-one engine match correlation, so you can't compare the numbers here to anywhere else as proof of what's being used.

https://support.chess.com/article/1135-what-is-accuracy-in-analysis-how-is-it-measured

MsBlackBear

I actually have 3 new bugs...

1. When a friend challenges you to Daily there is 50-50 that the notification bugs out and you can accept infinite matches gaining an abnormal rating... After a match is accepted, you go to daily tab you see blank boards and the game is a duplicate of the original that can be changed.

2. Chat with some friends bugs out and nullifies the text causing chat to break.

3. Starting a game gives you a 50-50 chance that you connect to a wrong server and trying to refresh to the correct server causes you to abandon a live game.