Ah, but the Post must always go through!
Why is chess.com so slow?

Well, if you are not a coder and don't understand this stuff please don't act like you do. Yes bugs exist in open-source projects, but looking at the performance and elegant code in open-source projects. It's understandable that open-source is the best route to go when it comes to code quality. I mean look at chess.com's four player chess. There is only one main developer. I am pretty sure if there was 2 identical 4 player chess servers, one open-source and the other closed. It will be clear the open-source server would have better performance. Just admit it, chess.com could do better.
Missed this reply. While I'm not a professional coder, my degree was actually about 60% programming related, so I have an inkling about what I posted.
While most of my coding-type work I do now is scripting, I could quickly get up to speed on most languages and be productive at the very least. Would take me a while to get good.

Well, if you are not a coder and don't understand this stuff please don't act like you do. Yes bugs exist in open-source projects, but looking at the performance and elegant code in open-source projects. It's understandable that open-source is the best route to go when it comes to code quality. I mean look at chess.com's four player chess. There is only one main developer. I am pretty sure if there was 2 identical 4 player chess servers, one open-source and the other closed. It will be clear the open-source server would have better performance. Just admit it, chess.com could do better.
Missed this reply. While I'm not a professional coder, my degree was actually about 60% programming related, so I have an inkling about what I posted.
While most of my coding-type work I do now is scripting, I could quickly get up to speed on most languages and be productive at the very least. Would take me a while to get good.
Awesome. Then I apologize for that comment then.

When you lose a match against a cheater in a tournament the system doesnt give you back the tournament point back.How could be this possible.I think it should be fixed.

I don't know that it's slow, but it uses a lot of data which is very strange. All it needs is about a byte to say the move and another byte or two to say how long the player's clock went between the time that she saw her opponent's move and made her own (so that the clocks align). In an age when we can stream HD movies, there's no reason for all these disconnections and lags and so on. It makes me wonder what chess.com is actually doing.
Sometimes chess.com are superslow but when watching Hikaru or another pro playing it seams to work just fine. Has to do with free version. You are prioritized if you pay. In other words, if you bribe the judge

Sometimes chess.com are superslow but when watching Hikaru or another pro playing it seams to work just fine. Has to do with free version. You are prioritized if you pay. In other words, if you bribe the judge
nowt to do with membership. i have premium and it's horrendously slow here

I think its simply bad coding...It starts almost well and then it ends up like sh1t.
Very very dissapointed playing in this website for more than 8 years.

I think its simply bad coding...It starts almost well and then it ends up like sh1t.
Very very dissapointed playing in this website for more than 8 years.
Thanks.

I have noticed the same thing. I will move right away and it takes a couple of seconds off. I play on another site and I never run out of time. Here I always seem to run out of time for blitz matches.

I have noticed the same thing. I will move right away and it takes a couple of seconds off. I play on another site and I never run out of time. Here I always seem to run out of time for blitz matches.
Thanks. 3 days per move for me now. Daily chess.

I've experienced serious slowness for about two months now - I mostly play daily games so it doesn't matter much although frustrating. I figured it's a server issue (which it could be if it's getting too busy here for them to handle) that will eventually be rectified. Not sure if tech support has mentioned or commented on any of topics regarding this, but it's likely that it will improve again. Performance on this site has been very good until now.

Well, if you are not a coder and don't understand this stuff please don't act like you do. Yes bugs exist in open-source projects, but looking at the performance and elegant code in open-source projects. It's understandable that open-source is the best route to go when it comes to code quality. I mean look at chess.com's four player chess. There is only one main developer. I am pretty sure if there was 2 identical 4 player chess servers, one open-source and the other closed. It will be clear the open-source server would have better performance. Just admit it, chess.com could do better.
Missed this reply. While I'm not a professional coder, my degree was actually about 60% programming related, so I have an inkling about what I posted.
While most of my coding-type work I do now is scripting, I could quickly get up to speed on most languages and be productive at the very least. Would take me a while to get good.
Awesome. Then I apologize for that comment then.
gz bro you now look like a typical online idiot that prefers projection over discussion.
First of all, my computer began a little bit freezing, what is never have been before.
So I started digging, finally, I've realized that cause in the chrome browser, then Chrome Task Manager showed to me, that tabs with chess.com eat 99% of my CPU.
And yes, I've tried from another computer, the same... it is very slow down your pc...
So developers, please, do something. Also tried different OS, the same issue, chess.com is using extremelly too many resources...
Please, please. "slow" is so insensitive and politically incorrect. I believe the term should be, "Time-challenged." I have never had this problem with Chess.com; however, I don't play games shorter than 2-day daily, so it really isn't an issue for me
And since this post was started back in 2017, you might say my reply was a bit time-challenged, as well . . .