Sounds like a good idea
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One idea is to have max time per move plus max time on the clock total. So just like in live chess if you take more time to make a move in the beginning of the game then you have less time at the end of the game. Small incremental time can be added at the end if the total time expires. Time per move adjusts from 3 days per move to 1 day per move as an example. I'm just throwing an idea out there. lol