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well most people over a certain level do have a general plan of what they will do when their opponent just does nothing moves. Because this does actually happen more than you might expect. Maybe not 1500-1600 players. I dont know.
But ultimately you are jsut giving yourself a position where you jsut cant do much. You can hope that your opponent attacks poorly, but thats it.
If you want to abuse 1500-1600 lack of ability to play in unfamiliar positions, why not get reaosnable mobility and THEN make the position unfamiliar? THats not so hard. ANd when they blunder from there you could jsut win, instead of slowly crawl out of the hole you dug for yourself.
I find the mobility brought on by opening the position more allows for counter play, many tactics and the greater likelihood that I blunder. I don't mind a sharp fight and going down swinging but, sometimes I like a change of pace. Think of it as letting the other guy wear himself out, while I take the punches.
I agree with Fiveofswords Its hard trying to win with solid lines alone let alot putting yourself in a huge disadvantage than trying to come back take my game for example I lost, with a solid line, don't you just hate those mouse slips and I was on the white side
but even if your opponent plays stupidly and drops materialfor some unsound attack, hes still guarunteed some compensation, because you gave that to him early. YOur oppoentn has to make more than just a few mistakes for you to manage to win when you cramp yourself. Might as well give him less room for error rather than more.
to many people play the caro in my opinion, and it is solid.
I used to play it many years ago, but then I saw the much easier game I get with 1...e5 and immediately gave it up. I haven't looked back since.
“The Brave Hedgehog”
There was a box lying out-of-doors.Wild beasts came up to the box, looked it over, sniffed it, and licked it.And then the box went one, two, three – and it opened.Out of the box – one, two, three – came a snake.The beasts were scared, and ran away.Only the hedgehog was not afraid. He bent down to the snake and one, two,three – ate it all up. And then he sat on the box, and cried out, “Cu-curu-curu!”No, that’s not it – the hedgehog cried out, “Honk! Honk! Honk!”No, that’s not it either! The hedgehog cried out, “Meow! Meow! Meow!”No, that’s not it either! I don’t know what a hedgehog sounds like.Who knows what a hedgehog says?”
- Daniil Kharms, 1935
Kids--Just say "no" to mind-altering substances.
Are you advocating the Hedgehog Defense, or are you just posting crazy writings?
both. mostly the latter though
I play the Caro-Cann, and I actually think it can be a very interesting and agressive opening. Y'all should check out "Dangerous Weapons: The Caro-Kann" by IM John Emms and see what I'm talking about
Did you check out the "Caro-Kann Study Group" team vote games; maybe you can still get in on it. I like the CK myself and use it in my correspondence games.
"Bullet Brawl with IM Danny Rensch!"
what problem with live chess !?
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