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We need more amateurs to post their annotated games.

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caesarsecundus
Bill_C

The first thing I notice about this game is that White basically has allowed you to pretty much have your way with him. While you ascribe a question mark to 10. c3?, the purpose of this move is to deprive the Knight of moving to an outpost. True there are likely better moves (10. Nf4 screams to be played in this position), White is HOlding to playing for prophylaxis here.

Consider after 19. gxf3 that there is actually another tactical stroke here if Black plays 19. ... Qg5+ as White has put his Queen in the position of defense at g2 but there really is no good refutation.

Bottom line, the game demonstrates your ability to coordinate attacks utilizing all your pieces in a game that was yours at move 5 (you correctly assert that 5. d5 is weak and not called for as instead rapid development is.

Well played and i hope your future wins (and losses) prove to be instructive to you (the former more so than the latter).

Gump647

I'm sorry to all the guys (and I agree) that it is best to post long games. I am sorry to bring you a 1 minute blitz game I played. I still feel like it was a worthy mate. So, here we are, the moment of truth:



Ben_Dubuque

Vengance what about my game on the previous page.

Bill_C
jetfighter13 wrote:

Vengance what about my game on the previous page.

5. Qf3 should be looked at here. In addition to the Bishops Opening, you have transposition oportunities for the King's Gambit. Then if Black plays g5 at any point (an attempt to get a Kierzersky position) g3 is crushing, especially if you can play d3 prior. The ideas behind both of these openings is to attack f7. With the Bishop on c4, Black's only hope is to develop since he has no mating threats at f2 for a bit here. Once the f4 pawn falls (and it usually does), the rest is a matter of technique.

Your opponent seemed to only know of the accelerated wing attack available here. He neglected to apply one of the most essential rules to gambit play: develop rapidly and be willing to give back the material. Given the fact of the last 15-20 moves played, you essentially could have done nearly anything short of simply giving pieces away carelessly and still won the game. 

Also you demonstrated excellent work of utilizing the outpost on d5, superior coordination of the minor pieces and also were able to highlight the value of the 6th rank pawn (at this point, it becomes worth 3 points as that is the lowest value piece that can dislodge it [reality after exchange, it is approx. 2 points]).

From what I saw, you have been improving your play in recent months, though I would like in your comments to see you explain both the ideas you see for a move (yours and your opponents) and the resulting analysis of a engine at or near your rating level to see how close the two match (it will help later in post game analysis of more critical games where the decision is more closely decided).

I have been away a while as well but am glad to see you still here.

V

Ben_Dubuque

yeah I am here to improve. my favorite position was where I had a Knight on d5 and the other on f5

verydead2

I wrote some of my ideas and explained some of my moves. Please comment :)

TonyH

I dont understand why you played Bd3 at all. the light squared bishop is used to control the light squares on d5  stopping a key pawn break for black. and put pressure on f7. I see white having difficulty after some logical play by black ...Nd4 seems like a logical follow up with ...d5 and Ng4 and white be being bullied. Which is not how black played. Bg4 and trading off whites badly placed pieces was just silly. 

Im not so sure white wins a piece after 18 Nb5 Qe4 what then? 19 Nxd5 Qxh2#  or 19 Qxg4 Qxh2#

19 Bf4 Qxf4 20 Qxf4 Bxf4 21 Rxf4  

Basically black has time to retreat to f6 with the knight. White should be ok though but black is going to be active on the queenside and has more space

26 Ba3 seems unnecessary, just d4 and you control e5 and an open d file.  Bishop jumps to d5 and forces a trade and knight is king on e4. its not a positonal sac its just a conversion of material for 2 pawns. I dont see why it easier to give up an active piece than try to trade it for blacks active piece.

the rest of the game after winning the piece is just nothing really special

talapia

Sicilian, Najdorf variation (transposed). Time Control: 5 minutes + 3 seconds per move. One of my strategies in blitz is to play out of book and also to transpose moves in regular openings in order to force my opponent to think rather than play from rote memory. Thinking burns up more time than memory, which increases the  time pressure in a blitz game. I have annotated several of the moves.

pauix
talapia wrote:

Sicilian, Najdorf variation (transposed). Time Control: 5 minutes + 3 seconds per move. One of my strategies in blitz is to play out of book and also to transpose moves in regular openings in order to force my opponent to think rather than play from rote memory. Thinking burns up more time than memory, which increases the  time pressure in a blitz game. I have annotated several of the moves.

 

That's not a Najdorf, because black never played a6. Anyways, nice game!

verydead2
TonyH wrote:

I dont understand why you played Bd3 at all. the light squared bishop is used to control the light squares on d5  stopping a key pawn break for black. and put pressure on f7. I see white having difficulty after some logical play by black ...Nd4 seems like a logical follow up with ...d5 and Ng4 and white be being bullied. Which is not how black played. Bg4 and trading off whites badly placed pieces was just silly. 

Im not so sure white wins a piece after 18 Nb5 Qe4 what then? 19 Nxd5 Qxh2#  or 19 Qxg4 Qxh2#

19 Bf4 Qxf4 20 Qxf4 Bxf4 21 Rxf4  

Basically black has time to retreat to f6 with the knight. White should be ok though but black is going to be active on the queenside and has more space

26 Ba3 seems unnecessary, just d4 and you control e5 and an open d file.  Bishop jumps to d5 and forces a trade and knight is king on e4. its not a positonal sac its just a conversion of material for 2 pawns. I dont see why it easier to give up an active piece than try to trade it for blacks active piece.

the rest of the game after winning the piece is just nothing really special

Thanks. 3. Bd3 was neccesary move becouse creator of the tournament requested that. All the players had to play The Sam Opening(I still dont know what is that).

18. ... Ne5

After that move black is short for a piece. Comment was placed before move was played by mistake.

Crab-A-Blanca
talapia

Talapia vs. Anon. Time Control: 2 minutes + 12 seconds per move. I lost some material early in this opening, a hybrid Marshall Defense, but White grew overconfident and careless. Once I know my opponent is a pawn-grabber, then I will feed them more pawns. The object of chess is not to gather pawns, but to gather a King.



talapia
Crab-A-Blanca wrote:
 

Hi! I like your nym, "Crab-a-Blanca!" I followed your game. I think 4. c5 invites trouble, because Black can launch a particularly strong Budapest Gambit after 4. .. e5. The LGBT team is now playing a Vote Chess game where a similar scenario has transpired, and Black has obtained a good position as a result.

I think that 7. a4 is not necessarily a blunder on your part, in this blitz game, because by attacking your knight, Black liberated your bishop for a good post. Your knight can eventually squirm its way back into relevance. At any rate Black is burning up the seconds trying to figure out how to get an attack launched from his very defensive position, isn't he?

Black's 13. .. Bb7 is certainly a mistake. Ra6 would have been better. A bishop-for-knight trade is not such a big deal, but your pawn on c6 is.

I agree with your analysis of the eighteenth move. It is a pity to lose the pawn on c6 here.

Black missed 23. .. Bxg2.

30. e5 may have been a mistake due to Black's time trouble. A tradefest is always to the advantage of a player in time trouble, more so when their time bank is incremented with each move. The more pieces, the more complexity and the more likely a hurried player will blunder.

I think this game is more about time mismanagement on Black's part. By playing unconventional, risky moves and inviting attack, without giving too much material or position away, you tempted Black to burn up too much time. This can be a very effective strategy in blitz. Congratulations!

Crab-A-Blanca

23. Bxg2 countered by Bxb4!

Bxb4 axb4 Qxg2 leaves white on the better side of it.

(I forgot to mention, time was 15|15 lol)

fischerandchips

Instead of posting an entire game, I thought it would be more instructional to insert a position that occurred in one of my games.  Try to find the correct plan for white.

Crab-A-Blanca

Black can get away from that with Qb6+, and the bishop has to move back to or the king has to move away. Be3 for the tempo though.

Bill_C

Here is a great game I played that illustrates a lot of themes such as double attack, in-between moves and defensive counterplay. The opening is almost like an Latvian Gambit or some type of Exchange Philidor. Black makes 3 key errors in this game but that is enough to take the point as the finish is simply a matter of technique.



Crab-A-Blanca

A quicker mate with 27. Rg1+, you should've played that instead of what you played, since that allows black to have a long endgame

And 34... Qf8 delays the mate so its not mate in 3. Actually black has a good chance of delaying mate for a very long time, even drawing the game.



Bill_C
Crab-A-Blanca wrote:

A quicker mate with 27. Rg1+, you should've played that instead of what you played, since that allows black to have a long endgame

And 34... Qf8 delays the mate so its not mate in 3. Actually black has a good chance of delaying mate for a very long time, even drawing the game.

 



That is a very true assesment of the position and was where the game should have played to had Black had a sense of the tactics involved with opposite wing castling. However, in light of the fact that he did not capitalize on the b4 and c5 pawn advances, attacked pieces that could be protected with discovered checks and forks, I figured his play would not suddenly come back to equal after the blunders made prior.

Still, you have reminded me that I should always strive to find the best move, regardless of how Black plays as at any time, he could find a defense such as the one you did (and yes, that would likely be a drawing position with exact play. 

Thank you Crab for the insight there.

PS: Do you think I was correct to choose not to opt for the exchange and underpromotion combination I annotated prior? For the life of me, I cannot see White gaining any advantage and even having the potential to lose the game. Any thoughts?