If a player is much stronger than you, then you wont understand the finer points of their moves. Most people on chess.com wouldn't be able to tell the difference between a 2000 rated player and a 3000 rated computer.
But I guess you're saying the engine is made to play at roughly the same elo as the human. In that case it just depends on the position. Sometimes it will be obvious, and sometimes not. Going for precise tactical variations instead of safe and easy ways to win is a big tip off. Pointless maneuvering in closed positions and endgames is another. Playing "ugly" or "anti-positional" moves that nevertheless work out tactically is another.
Without these big clues, you'd need to be rated within a few hundred points to really notice.
Was thinking about this earlier today, thought it was quite interesting...
Say you had a human playing against a computer, both at ~2700 standard. Would you be able to tell which one was the human and which was the computer just from the moves they made?
And if so, how high would the human's ELO have to be to be indistinguishable from a computer?