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Extra Pawn, then grind out the endgame.

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zborg

Below is a Game in 15/5, with some decent Rook and Pawn endgame technique to grind out my one pawn advantage.

Nothing Fancy.  Black resigned on move 73.

But I had to repeat moves a couple times because I had only 20 seconds remaining and my opponent had about 5 minutes.

Either John Nunn or Edmar Mednis books will quickly teach you these rook and pawn endgame themes.

P.S.  I am certain that I played just like a USCF B, or A, Class player.  But nothing better than that.  So I am NOT trying to put on airs in this thread.  Smile

There were certainly lots of improvments for both sides in this game.  Stronger players will easily find many of them. 

Black should probably have been able to hold the draw, assuming he knew the proper technique.  Enjoy.



Blackfang

It's "to put on airs", not "heirs".

zborg

Thanks for the correction.  Mea culpa.  Fixed it above.

Frootloop2

black could have claimed draw by repetition after 43... Ke7. make sure you only repeat a position twice if you're trying to gain time to win

fr0sch

Nice game. But be careful with repetitions for time, black could have claimed a draw on move 43.