Why I Struggle To Write Articles
๐ช๐ก๐ฒ ๐ ๐๐ญ๐ซ๐ฎ๐ ๐ ๐ฅ๐ ๐๐จ ๐ช๐ซ๐ข๐ญ๐ ๐๐ซ๐ญ๐ข๐๐ฅ๐๐ฌโฃโฃ
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Now that I have your attention, I'm going to stop making excuses and instead actually write an article.โฃโฃ
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Namely, on how the key to jumping 200 rating points is to ๐๐๐๐๐๐๐
๐ ๐ฒ๐จ๐ฎ๐ซ ๐๐ก๐๐ฌ๐ฌ ๐ญ๐ก๐ข๐ง๐ค๐ข๐ง๐ ๐ฉ๐ซ๐จ๐๐๐ฌ๐ฌ.โฃโฃ
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That's right - you don't need that ๐ฏ๐ฆ๐ธ ๐ง๐ข๐ฏ๐ค๐บ ๐ต๐ฆ๐ค๐ฉ๐ฏ๐ช๐ฒ๐ถ๐ฆ, or the next guy professing their '๐ด๐ฆ๐ค๐ณ๐ฆ๐ต๐ด' that, in fact, every Russian schoolboy learned before they were 10 years old. โฃโฃ
Here's a specific example, just for Chess.com:
Fischer understood that you need to get your king BEHIND the passed pawn - i.e. to have ...Kc4 ready in response to Kc6, to attack the passed pawn (and thereby stop White's winning plan of offering a well-timed exchange of bishops to force Black's bishop to a diagonal with fewer squares).
But how often are you going to actually use this in your games? Maybe once in your life?
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Here's the big shift that got me from 1800 to 2000: ๐๐๐ฏ๐ข๐ง๐ ๐ ๐๐๐๐๐๐๐๐๐ ๐ญ๐จ ๐ฆ๐ฒ ๐ญ๐ก๐จ๐ฎ๐ ๐ก๐ญ ๐ฉ๐ซ๐จ๐๐๐ฌ๐ฌ.โฃโฃ
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Most of you guys have no structure at all to your calculation; that's why you sit at the board going:โฃโฃ
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'๐ ๐ค๐ข๐ฏ'๐ต ๐ง๐ช๐ฏ๐ฅ ๐ข ๐ฑ๐ญ๐ข๐ฏ!'โฃโฃ
'๐ ๐ฅ๐ฐ๐ฏ'๐ต ๐ฌ๐ฏ๐ฐ๐ธ ๐ธ๐ฉ๐ข๐ต ๐ต๐ฐ ๐ฅ๐ฐ ๐ข๐ง๐ต๐ฆ๐ณ ๐ต๐ฉ๐ฆ ๐ฐ๐ฑ๐ฆ๐ฏ๐ช๐ฏ๐จ!'โฃโฃ
'๐ ๐ฌ๐ฆ๐ฆ๐ฑ ๐ฃ๐ญ๐ฐ๐ธ๐ช๐ฏ๐จ ๐ธ๐ช๐ฏ๐ฏ๐ช๐ฏ๐จ ๐ฑ๐ฐ๐ด๐ช๐ต๐ช๐ฐ๐ฏ๐ด!' โฃโฃ
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Including, 'classic' position like this one:
Did I let my lack of ability stop me?โฃโฃ
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Did I let staying stuck at 1800 for 2 years (while everyone else was overtaking me) discourage me and cause me to give up chess? โฃโฃ
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It shouldn't for you either.โฃโฃ
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๐๐จ๐ฎ ๐ฅ๐จ๐ฏ๐ ๐ญ๐ก๐ข๐ฌ ๐ ๐๐ฆ๐ ๐ญ๐จ๐จ ๐ฆ๐ฎ๐๐ก ๐ญ๐จ ๐ง๐จ๐ญ ๐๐ ๐ ๐ซ๐๐๐ญ ๐๐ญ ๐ข๐ญ. โฃโฃ
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So let me give you a simple ๐๐ซ๐๐ฆ๐๐ฐ๐จ๐ซ๐ค that I used to jump from 1900 to 2100 in one rating period. โฃโฃ
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Framework 1: The Worst Case โฃโฃ
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You have no idea how much time I used to waste on ๐ช๐ณ๐ณ๐ฆ๐ญ๐ฆ๐ท๐ข๐ฏ๐ต ๐ท๐ข๐ณ๐ช๐ข๐ต๐ช๐ฐ๐ฏ๐ด in my calculation. โฃโฃ
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I would analyze some 'interesting' line ten moves deep, only to find that there was a clear improvement on MOVE ONE.โฃโฃ
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That's right - if you are still under 2000, ๐ฆ๐จ๐ฌ๐ญ ๐จ๐ ๐ฒ๐จ๐ฎ๐ซ ๐๐๐ฅ๐๐ฎ๐ฅ๐๐ญ๐ข๐จ๐ง ๐ฆ๐ข๐ฌ๐ญ๐๐ค๐๐ฌ ๐๐ซ๐ ๐ก๐๐ฉ๐ฉ๐๐ง๐ข๐ง๐ ๐จ๐ง ๐ฆ๐จ๐ฏ๐ ๐จ๐ง๐ - you are literally either not considering the best move in the position, or you are failing to consider the opponent's best reply to your move.โฃโฃ
A clear example:
I completed self-destructed on move 21, failing to even consider much better moves, such as 21.bxa4 or 21.Nc3. (I considered 21.Bh6 at least, but failed to evaluate it correctly).
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Yeah, I felt tiny inside when I first realized that, too.โฃโฃ
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The good news is, I don't ๐ฃ๐ณ๐ฆ๐ข๐ฌ ๐ฑ๐ฆ๐ฐ๐ฑ๐ญ๐ฆ ๐ฅ๐ฐ๐ธ๐ฏ unless I know I can ๐ช๐ฎ๐ข๐๐ค๐ฅ๐ฒ ๐๐ฎ๐ข๐ฅ๐ ๐ญ๐ก๐๐ฆ ๐๐๐๐ค ๐ฎ๐ฉ ๐ญ๐จ ๐ฌ๐จ๐ฆ๐๐ญ๐ก๐ข๐ง๐ ๐๐๐ญ๐ญ๐๐ซ. โฃโฃ
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And that's why the first key calculation technique is '๐๐๐ง๐๐ข๐๐๐ญ๐ ๐ฆ๐จ๐ฏ๐๐ฌ'. โฃโฃ
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But a lesser-known 'trick' I used to calculate efficiently is something called '๐๐ก๐ ๐ช๐จ๐ซ๐ฌ๐ญ ๐๐๐ฌ๐'. โฃโฃ
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It ๐ฌ๐๐ฏ๐๐ ๐ฆ๐ ๐ฌ๐จ ๐ฆ๐ฎ๐๐ก ๐ญ๐ข๐ฆ๐ and allowed me to ๐ฉ๐ฅ๐๐ฒ ๐ ๐ฅ๐จ๐ญ ๐ช๐ฎ๐ข๐๐ค๐๐ซ (while maintaining the same quality of moves).โฃโฃ
Here is an example from that time:
My opponent didn't handle the opening in the best way, and was in serious time trouble by move 20 trying to get out of the mess he'd created. Nonetheless, the position after move 18 is still practically quite tricky, due to these two knights in my face, right next to the king. If my opponent could bring his queen to the queenside, for example, I could be in trouble.
So I played the 'worst case' move of 18...Ne6 - which, granted, is not the most precise (18...Rg8! Is just crushing), but it solves the problem of the knights in my face, and I was able to play my remaining moves quickly and confidently to exploit my opponent's time pressure and win the game, despite some further mistakes on my part.
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The key is, when analyzing, instead of trying to find the very best move every move, you figure out what you or the opponent can play '๐ข๐ง ๐ญ๐ก๐ ๐ฐ๐จ๐ซ๐ฌ๐ญ ๐๐๐ฌ๐', to save time.โฃโฃ
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For example, instead of ๐ด๐ฑ๐ฆ๐ฏ๐ฅ๐ช๐ฏ๐จ ๐ธ๐ถ ๐ฎ๐ช๐ฏ๐ถ๐ต๐ฆ๐ด ๐ค๐ข๐ญ๐ค๐ถ๐ญ๐ข๐ต๐ช๐ฏ๐จ ๐ข ๐ฅ๐ถ๐ฎ๐ฃ ๐ฑ๐ช๐ฆ๐ค๐ฆ ๐ด๐ข๐ค๐ณ๐ช๐ง๐ช๐ค๐ฆ, you can immediately go 'but in the worst case, they can give back the piece and I'm a lot worse off compared to the position I had'. (see, I'm dropping the '๐๐จ๐ฆ๐ฉ๐๐ซ๐ข๐ฌ๐จ๐ง' technique now without even trying - I can't keep the secrets hidden even when I should)โฃโฃ
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Or, if you are in time trouble, you can quickly ๐๐๐๐ข๐๐ ๐จ๐ง ๐ '๐ฐ๐จ๐ซ๐ฌ๐ญ ๐๐๐ฌ๐' ๐ฆ๐จ๐ฏ๐ ๐ญ๐จ ๐ค๐๐๐ฉ ๐ญ๐ก๐ข๐ง๐ ๐ฌ ๐ฌ๐๐๐. That way, if you don't come to a conclusion on the sharper continuation, you can 'keep' the position and ๐ฆ๐๐ข๐ง๐ญ๐๐ข๐ง ๐ ๐๐๐๐๐ง๐ญ ๐ช๐ฎ๐๐ฅ๐ข๐ญ๐ฒ ๐จ๐ ๐ฉ๐ฅ๐๐ฒ. (This is how 'time trouble' addicts like Grischuk are able to maintain a world-class level). โฃโฃ
Here's one recent example from his play:
Many players, on move 55, may be tempted to spend a lot of time checking whether direct moves such as 55.Qh8 or 55.Qh3 win on the spot. (They don't, although the computer likes playing 55.Qh3! Qf5 56.Qh6! Rg8 and only then 57.Qh1! to disrupt Black's coordination a bit).
โฃโฃBut Grischuk makes the practical decision to simply improve his pieces with 55.Rd1, giving Black more room to 'hang' himself (as it eventually happened in the game). While the execution of the method could be improved (57.Bd1! is a much better route to b3 than d5, so that White threatens Qa8 in the process), the thinking technique itself played a big role in saving time and energy and gradually wearing down Black's resistance.
There were many other calculation techniques I was exposed to in that time, but this is the single one that was the biggest game-changer for me.โฃโฃ
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And yet, I've hardly seen anyone ever teach it.โฃโฃ
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Would you like to ๐ค๐ง๐จ๐ฐ ๐ฆ๐จ๐ซ๐ ๐๐ซ๐๐ง๐๐ฆ๐๐ฌ๐ญ๐๐ซ ๐ญ๐ก๐ข๐ง๐ค๐ข๐ง๐ ๐ญ๐๐๐ก๐ง๐ข๐ช๐ฎ๐๐ฌ from my 'underground playbook'? โฃโฃ
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Comment 'Playbook'!