W-what? They had a bishop sacrifice exposing your king? Maybe you were winning but didn't notice a passed pawn? Or just plain lost the exchange to a simple fork?
In over-the-board chess, this absolutely crushes you. After a move like this, even ...
Neural Networks are basically a computer simulation of the human brain. Don't worry- robots won't take over the world just yet. These things are incredibly limited, and about the best they can do right now is factor prime numbers.
Beyond that, I'...
Or like an ice fairy, as the case may be.
To analyse the position below, Cirnovelty would first look at, say, Bc4. Eventually it (right, I've decided that using 'she' sounds awkward most of the time. I'll use the firm policy of switching betwee...
As I discussed in part 2, Cirnovelty should look at just the moves it thinks are good. If it only looks at immediately good moves, though, it would miss Greek Gift-like sacrifices:
So how should Cirnovelty tell sacfirices like these apart from...
Time for those improvements I promised!
It's obvious that our program, Cirnovelty, doesn't have to consider every single series of moves to look three moves ahead. So we'll make the first improvement to our program, only slightly non-obvious:
Ea...
How should a computer approach chess?
In this series, I- who, it should be disclaimed, actually has no idea how top chess programs work, nor do I know any programming concepts beyond recursion- will try to figure this stuff out.
The most obvious...