
ChatGPT answers questions about our chess.com community
Being an outsider we decided to know the essence of chess, also the tastes and preferences of the member users, based on our experience, surveys and observation of other clubs, we created our club trying to make a different value proposition.
How long are chess.com users online? How do they spend their connection time to the platform? Make me a list in percentages.
On average, it is estimated that chess.com users spend around 1-2 hours a day on the platform. However, this can vary significantly depending on how often they play games and how much time they spend doing things like watching live streams, reading articles, solving tactical problems, and participating in forums and communities.
Regarding the most common activities, here is a list with some approximate percentages:
Play games: 50%
Solve tactical problems: 20%
View live broadcasts: 10%
Read articles: 10%
Participate in forums and communities: 5%
Watch videos and lessons: 5%
It is important to note that these percentages are only approximate and may vary depending on the user and their interests. Also, there are likely to be some users who spend most of their time on a particular activity, such as playing games or solving tactical problems.
How much time do they spend playing games against the computer or bots versus people in percentages? How much does the activity represent in the clubs? I understand that not even 1% of your time?
To the best of my knowledge, I do not have access to exact data on the amount of time chess.com users spend playing against the computer or bots versus people, nor on club activity in terms of time spent. However, I can give you a general idea of the activities that users perform on the platform, based on statistics and observations:
Playing games against people: This is the main activity on chess.com, as the platform is primarily an online gambling site. Many users spend most of their time on the platform playing chess games against other players, be it fast, slow or blitz games. It's hard to give an exact percentage, but it's probably the most common activity and accounts for the most time users spend on the platform.
Play against the computer or bots: While most users play against other players, there are also a significant number of users who play against the computer or bots. This can be useful to practice or improve specific skills, but it is not usually the main activity of the users. As for the percentage of time spent, it's probably less compared to playing against people.
Watch Live Streams: Chess.com offers a variety of live streams, including expert commentary chess games, online classes, and live tournaments. This activity has grown in popularity in recent years, especially thanks to events like PogChamps and The Queen's Gambit. It is likely that a significant number of users spend time watching live streams, although the exact percentage is difficult to estimate.
Learning and Training: Chess.com also offers a wide variety of learning and training resources, such as videos, online classes, puzzles, and chess coaches.
Many users spend time improving their skills and knowledge through these resources. Again, it is difficult to estimate the exact percentage of time spent, but it is likely to be significant.
Activity in clubs: As you mentioned, activity in clubs is probably less compared to other activities on the platform.
However, this can vary depending on the club and its goals. Some clubs may have an active community that participates in discussions, events, and tournaments, while others may be less active. Overall, club activity is likely to account for a minor portion of users' time spent on the platform.On chess.com there is a user profile passport that has 241 flags of all countries and regions of the world. Can you tell me the exact number of players who achieved this challenge?
I'm sorry, but as a language model, I don't have access to real-time updates. However, according to the information that was available in September 2021, there were around 1000 players around the world who had achieved the challenge of collecting all the flags of the chess.com passport. This number may have increased since then.
In summary, for quantified data we should go to the source directly, we can extract that data through the APIs requesting access and paying.
In September 2021, chess.com reached 70 millions users, that is, it is estimated that 1 every 70,000 members had the complete passport of chess.com, I am encouraged to affirm that there are no grandmasters and world champions, nor chess professionals who managed to complete their passport. Simply, because the main reason is that traditionally they minimize the risks of losing ELO or rating, image, reputation, etc. Surely, they play against known players in their circle of excellence throughout their lives, they are our benchmarks, although there are exceptions to new paradigms, similar to what happens with chess variants.
The challenge is very difficult but not impossible, with my son we have achieved it, as well as some members of our club and we motivate others to reach the goal.
Playing against chess players from all countries and regions of the world (241) is very rewarding plus you get an international achievement Verified by: chess.com Recognized by: 241
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Played chess with players from all countries (241)