
Classical KID Recap | KID March
I started posting what I learned and knew about the King's Indian Defense in September of 2021. Over the past half year we've studied and looked at the Classical KID in ten posts. It's time to look back on those posts and see what we learned from each.
My first ever post on the KID was Openings Crash Course: Introduction to the KID. At that time I had no idea about how the series would turn out, and actually fully expected not to be able to complete posts on much of the listed variations!
- The Orthodox System, leading to the Classical ✔
- The Saemisch Variation
- The Standard Development, which will usually transpose to the Orthodox and Classical
- The Four Pawns Attack
- Some uncommonly played variations, like the Makogonov or Kramer Variations
- Delayed e4 variations (in these white can choose whether or not to play e4 later on if black allows it):
- 3. g3 Variation (different move orders can reach the Fianchetto Variation)
- Tarkatower Attack (can also transpose to the Fianchetto Variation)
- Fianchetto Variations
- Smyslov Variation
- Early h4 pushes
And we've checked off the most important and complicated variation on the list now! We've finished our overview of the Classical. I'm going to summarize it a bit and pull some excerpts that I found especially useful from each post.
"However, I must say that there is a reason that it is not played much anymore at the top level. That is because black must play every single move very accurately to avoid being completely lost. Of course, that is assuming that white plays some of the best moves too. It is harder for the black side of the KID to keep up with all of the theoretical evidence, therefore the lack of popularity at the highest level."
It's true - the KID is fading from top level play because white's optimal play gives them a pretty clear advantage, but it's definitely a interesting and great option for everyone still.
And if you forgot (somehow??):
"If you look at the Opening Explorer statistics after 1. d4 Nf6 2. c4 g6 3. Nc3 Bg7, you can see that in the top few variations, white has decently better winning percentages, but the database's games are master games, at a higher level. And if you scroll down and look at the less played variations, you can see that black dominates the winning percentages:
Respectable statistics! That first post was generally just a heads-up to what would be in the next posts. My next post was The KID: Breaking it Down to the Basics.
"The KID is a hypermodern defense, meaning that black lets white immediately take full control of the center, only to challenge it later on in the game. In many hypermodern defenses, including this one, the main breaks are ...e7-e5 and ...c7(or c6 depending)-c5.
The most important lines of the KID sprout from white playing to grab the center immediately, and that is when the most tooth-and-nail play comes from, with black either breaking with ...b7-b5 and playing on the queenside or ...f7-f5 and playing on the queenside, and white playing on the opposite side."
Always helpful to remember the rudimentary concepts!
"Black absolutely must play for e5 or c5, or he will slowly be ground down until there is no more room to breathe. These two pawn breaks are why this opening exists. Hypermodern openings do not work if you do not strike back at the center before it is too late."
MUST KEEP IN MIND. If you play the KID and never play e5 or c5, you'll be ground down into a fine powder.
Time to introduce our first line!
"The first line that we will look at in the next post is known as the Main Line, the Mar del Plata Attack, or, more officially, the Orthodox, Aronin-Taimanov Defense, which leads to the Classical. This is how it is usually reached, but there are a few other move orders:
The Mar del Plata Attack Part 1: Main Ideas of the Classical
"Mar del Plata is a city on the Atlantic coast of Argentina, one of the country's largest fishing ports. It's a large and popular city. Seemingly unrelated to chess, until you learn that there have been many strong tournaments located there. And in one of those tournaments, there was a fateful game between GMs Miguel Najdorf and Svetozar Gligoric which brought attention to this line of the King's Indian Defense. Now known as the Mar del Plata Attack, it's one of the most dynamic and sharp lines there are. White has an established advantage, but play is very interesting."
It's always nice to know the meaning of names. Why are you named what you are? Names give meaning to people and things.
"The Mar del Plata Attack is not actually a specific line but has many variations, and I don't believe that there is a line that is officially called the "Mar del Plata Attack." But the variations sprouting from the moves below are all considered to be part of the Mar del Plata Attack and have some similar themes and ideas.
"Now we need to understand the ideas in play after the position after the last move. You've probably heard that you should attack on the side that your pawn chain is facing, in other words where you have more space, and this is the rule of law in almost all Mar del Plata lines. White wants to attack on the queenside where he has more space, and black wants to attack on the kingside where he has more space. White's pieces will naturally gravitate to the queenside, black's to the kingside. The central situation is closed, so play on the flanks is not only justified but necessary."
White attacks on the queenside, black on the kingside.
After that I go on to explain how the position of the pawns affects everything, visualize it with some diagrams, and more.
"This time, the pawn break is ...f7-f5. A move with many intentions. In some cases, if white makes an inaccuracy, black can take on e4, opening the f-file and removing a part of the center. But white will almost always play f3 before that's possible. The main idea of ...f7-f5 is actually to advance further and take more space with ...f5-f4. This usually comes with a tempo, as white's dark-squared bishop is almost always placed on e3, forcing it to retreat to f2. The pawn structure after that will be this (...f5-f4 usually comes before c5xd6, so the c7 and c4 pawns are still on the board):
Next is the general plan for black and the introduction to the Rf8-Rf7 maneuver.
"Black has gained more space on the kingside. After this, all of black's kingside pawns will come running down the board in the frenzy to topple the white king. ...h7-h4, ...g6-g5-g4 and the possibility to go to g3, etc. Black isn't exposing his own king as much as it looks like it because the center is locked and no white pieces are going to be able to make it to the kingside to punish black. The pawns will break up white's pawn cover, and behind them will come the knights, queen, light-squared bishop (and occasionally the dark-squared one too, which may come to e3 via h6 before it is blocked by ...f5-f4), and possibly a rook. Lots of firepower gunning for the white king, but black also has to worry about white massacring the queenside.
This brings us to a common kingside piece formation. In many cases black will play Rf8-Rf7. This move actually has three reasons:
1. To guard the second (or seventh) rank from invaders, useful to challenge a rook that could try to enter on c7.
2. To have the possibility of playing Rg7 bringing the rook to the same file that the white king is on, supporting the g-pawn and looking through it.
2. And finally, clearing the f8 square for the bishop which will usually move there to guard one of the weaknesses, d6."
After that I go on to explain the two main ninth moves in the Classical, 9...Nd7 and 9...Ne8 and their similarities, differences, and purposes. We've chosen 9...Nd7 as our move to play, and you can read more about it if you wish.
The Mar del Plata Attack: The Neo-Classical with 9... Nd7 10. Be3
The two main moves after 9...Nd7 are 10. Be3 and 10. Nd3. This post was about 10. Be3 and how to play against it. As you probably know by now, without checking the post out or looking at a board, the move is 10...f5, our thematic pawn push. The next moves are obvious, 11. f3 f4 12. Bf2 g5, starting the kingside pushes. That was just about it for that post, just a starter for the rest.
The Mar del Plata Attack: The Neo-Classical Line, 13. a4
"13. a4 doesn't seem to be doing much, but in many cases the a7 pawn will be targeted by the bishop on f2 and the c3 knight jumping to b5. The a-pawn will advance further if black allows, take space, and extend the a-file for the queenside rook, which can go to the c-file or lift if it wants. In many lines black will give up the a-pawn for an attack on the kingside, but it does not usually work out well for black, so here I would suggest the move 13...a5. The most commonly played, by a very small margin, is 13...Ng6, but 13...a5 appeals more to me, seems to make more sense and be better.
This gets the pawn off the vulnerable a7 square, and delays white's play with b2-b4 for a tiny little bit of time. The drawback is that it takes some time away from black's kingside attack. One main idea in this line is to play ...b6, which attempts to secure control over the very important c5 square. It does weaken c6, however. Here are the next few moves, which are almost always played and most obvious."
A common continuation:
...and of course went on to talk about what to do in those positions. After that came a demonstrative game that I chose to illustrate the ideas.
"You can see that at this level, a single inaccurate mistake can cost the game. Black's g5-g4 saved the day, and under pressure white faltered."
Pressure is everything. We're humans, and especially in KID positions where white may be objectively better, black has to worm his way into white's mind to create doubts and exploit them.
The Mar del Plata Attack: The Kožul Gambit
"The reasoning behind the pawn sacrifice is to open the c-file and create targets for white faster than usual when white prepares c4-c5 with b2-b4."
And how I suggested to play:
"The gambit, the brainchild of Croatian International Grandmaster and 2006 European Champion Zdenko Kožul, is one of the reasons why some players switched from 9...Nd7 to 9...Ne8. I myself prefer 9...Ne8, but there is an easy way to avoid getting worn down positionally on the queenside and getting play on the kingside, as all KID players want. How? Simply decline the gambit. Don't take on c5. Let white capture on d6, and the pawn structure will be what we are familiar with, with our pawn chain from d6 to f4 still intact. Then play will be almost identical to other lines of the Mar del Plata, where black pushes for the white king while white hacks away at the black queenside. Taking on c5 has all the downsides, so don't! This way of playing is objectively not as sound as accepting the pawn, but for players around my level and below, it is a much better choice.
After 13. Rc1, the move to be played is 13...Ng6. You could also play 13...Nf6 or 13...Rf7 and it would most likely transpose to our line, but we'll go with 13. Ng6 for now since it is the most commonly played move. This gets the knight over to where it wants to be - the kingside. That particular knight has the potential to jump to h4, where it will be a key attacker, putting pressure on g2."
The demonstrative game shown with the main line:
And the 14...Rf7 game:
Time for the demonstrative games.
You'll see many themes common for the KID and fantastic attacking combinations. I've said this before, but if you analyze this game, you'll see that the accuracy scores are quite (you could say very) low for the Grandmaster level. Don't be surprised, though, because this game was played in 1953, and on top of that, it's a classic King's Indian Defense battle."
"Now for our demonstrative game for 13. b4. This will be a very entertaining one! Playing white is GM Jeroen Piket, a Dutch Grandmaster and 4-time Dutch Chess Champion with a peak rating of 2670. And playing black is the one and only, the legend, the great Garry Kasparov. Former World Champion with a record setting peak rating of 2851 (now broken by the current World Champion, Magnus Carlsen), he is arguably one of the best chess players of all time. He used to be a great KID player but has transitioned out of it, unfortunately, but has left some great games behind for us to study, and this is one of them. This is an almost-perfect game by black and is greatly instructive, and for the record, the computer even award Kasparov three brilliant moves!"
"In that single game you can find so many themes of the Mar del Plata just by analyzing it. In some variations, Bxh3 sacrifices are possible. g5-g4-g3 breakthroughs. Queenside sacrifices for time to attack. Piece mobilization. All of these are so important when playing this opening. "
"That concludes our exploration of the Neo-Classical Line! Let me know if there's a line that I forgot to mention or you want to know more about. For next time, there'll just be a collection of demonstrative games in all of the variations for you to enjoy playing through and studying. After that, we'll continue on with 10. Nd3, which is quite similar to many of the lines that we've already learned about."
And that was it for the explanatory posts in the Classical. Next are the posts devoted to demonstrative games and analysis.
Collection of Demonstrative Games Part 1 | 13. a4 Neo-Classical
Three analyzed games in the 13. a4 Neo-Classical. The first one was already seen in The Mar del Plata Attack: The Neo-Classical Line, 13. a4, so here are the other two.
"Game 2: FM Konstantinos Nikolaidis (2314) vs. IM/WGM Yelena Dembo (2448)
Both players are Greek. In this game, black plays a thematic pawn march all the way to g3, and breaks through with her knights."
"Game 3: FM Michael Bucher(2215) vs. GM Andrey Baryshpolets (2487) A Swiss FIDE Master against a Grandmaster. GM Baryshpolets won. It is another with 17. Nd3 and has similar ideas to the game directly above. White is not of a level comparable to black and most of the players in our demonstrative games, and he makes quite a lot of significant mistakes, but it is a good game to learn how to punish our opponent's mistakes."
Collection of Demonstrative Games Part 2 | The Kožul Gambit
"
Game 1: FM Orel Oskar (2311) vs. GM Milan Vukic (2460)
All of these games actually will not have the move 13. Rc1 played, but will transpose to the Kožul Gambit. This game, and all of the others too, will feature our old friend, the g4-g3 advance."
"
Game 2: GM Nana Dzagnidze (2558) vs. WGM Mihaela Sandu (2237)
Another crazy but interesting and instructive KID battle."
"Game 3: IM Erno Gereben vs. IM Jozsef Szily
A wild and crazy back and forth game between two International Masters. Black builds up an attack, and white cracks under the pressure."
Hikaru's Immortal Sacrifices | KID February
My personal favorite so far. Love the game, love the players. Started with a recap of the line, 13. Nd3, and then detailed the game and the opponents.
"Only one game will be exhibited today, but its instructive value is worth much more, and its entertainment value even greater. Even better, it shows how effective the KID can be highest level... because playing white was GM Wesley So and black, wielding the KID, was GM Hikaru Nakamura."
I'm going to include a whole section that I found interesting. The one type of research I find fun is chess research
"
So is currently ranked #5 at around 2780 and has been one of the top players in the world for years and still 28 years old. He's peaked at 2822 and ranked #2 in 2017. Born Filipino, now American, he's proven to the world what he can do, placing well in many elite tournaments.
Nakamura, very well known on chess.com as @Hikaru, a streamer and speed chess legend, he's currently ranked #19 in the world rated 2738 and peaked a #2 in the world, going up as high as 2816. The American GM is the reigning blitz #1 and has surpassed 2900 in blitz and 4-time US champion. Although he has declined slightly and is now aged 34, he is still at the top of the chess world.
This game was played in the exciting 6th round of the 2015 3rd annual Sinquefield Cup in St. Louis. It was a single round-robin event with the standard time control of 40 moves in two hours, then 1 hour with a 30-second increment for the remainder of the game. Out of the extremely strong 10-player pool of super grandmasters, including current World Champion Magnus Carlsen, former WC Viswanathan Anand, and WC challengers Veselin Topalov and Fabiano Caruana, Nakamura finished third, while So ended up dead last. This game brought Hikaru to his peak at world #2.
At the time, Naka was the world's leading expert in the KID, so Wesley must have understood what he was getting himself into when he dove into preparation. They both blitzed out the opening moves.
Wesley, frankly, just needs to learn how to prepare better. He just really misunderstood the position.
-Hikaru commenting after the game
Watch out, you might want to step back a bit. The fireworks are about to go off."
"
Although many times computer move labels mean nothing, I want to point out that even the silicon brain considered 6 of Hikaru's moves brilliant. Us humans might say even more. It really shows the road that so many KID positions go down, and you'll have to think about that if you're looking to start playing it.
So many KID themes were exercised there. You saw Rf7, the pawn pushes, active pieces, pressure on the kingside files, and clearance sacrifices. It's worth it playing through the game once just for pleasure and then going through it again, taking your time and really digging into it, analyzing and seeing what could have been.
A classic. Think about what was put up for grabs: two pawns, a knight, rook, bishop, the same rook again, another knight, and another rook. That's just about as far as you can go, and even in variations the queen could be sacrificed!
Everyone can enjoy and learn from these kinds of games as I hope you did. We'll definitely see more of Hikaru's KID soon "
I can't believe that we finished the Classical! It was a wonderful experience for me and I hope it was for you too. We'll soon pick up with the Saemisch next time! Thanks you all for reading and I hope that over the past few months you've learned as much as I have. Goodbye for now!