#1. A good Maxim to remember: Always check your Checks! Another good Maxim: Always look for In-between moves.
#2. Here is the thing about putting in hours of studying Tactics: They do help your Positional Play! How? Developing Pattern Recognition! PR goes along with Positional Play. How? Each time you attempt to solve a tactical puzzle, you are in fact studying the entire position. BOOM!!!
#3. Once again, I can't stress the importance of studying tactics! Most do it at chesstempo. It is the best. Go to the Training Tab. BOOM!!!
#4. When studying tactics, don't pay too much attention to the time....just try your best to get it right. If you don't get it correct, go back and study the position again. BOOM!!!
#5. Always develop your pieces toward/around the Center. Do not neglect King Safety! Get that King to the side of the Board where it is safer. Also, a plus of Castling? Connecting the Rooks and getting it ready to be developed in the Center. For general purposes, these Chess Maxims are to be followed. Depending upon the position, there are exceptions. BOOM!!!
#6. Another Maxim: do not bring your Queen out too early unless you have a good reason to do so. If you do, you will lose time moving your Queen around from being attacked; and at the same time that it is being attacked, your opponent is gaining time by developing his pieces. When this occurs, he will gain the initiative; perhaps attack; and perhaps proceed to crush you. BOOM!!!
#7. When you are up in material, TRADE! The more pieces your opponent has, the more counterplay/chances he will have at getting his material back. So look for ways of forcing exchanges. Exchange when up material to get to the easily won Endgame. When behind material, do NOT trade! The more material you have, the better chances you have of obtaining counterplay to get your material back. BOOM!!!
#8. When up material, look for ways of using that material advantage to place pressure on your opponent's position! Many players, even very good players, from time to time, will crack under pressure and blunder. Always have a PLAN/an IDEA! Choose what you think is the best plan/idea. Always think: What can I do to make my position stronger?!! Even if it is a bad plan, that is good! Planning/having ideas is what Chess is all about! Yeah, you will lose more games than usual by playing this way
#9. Passed pawns beg to be pushed! They are especially strong if they have reached the 6th Rank. Use them to place pressure on your opponent's position. Always look to do so. Push 'em at the right time. Don't over extend it/them. They are a huge advantage in the Endgame; and a useful resource in the Middlegame. BOOM!!!
#10. Always remember: There are exceptions to the rules/maxims/axioms. Think. Play the position/never the player! BOOM!!!
#11. Yes, you will see this a lot from me: Study tactics Study tactics Study tactics You will improve much quicker doing so. Tactics makes chess fun.....eat 'em up! BOOM!!!
#12. Learn from your losses! Go over your games with the chess.com engine/computer playing program. BOOM!!!
#13. Don't sit around day after day.....exercise! Get that blood a pumpin'. If you haven't been doing so, start out easy...work your way up! The more fit the body is, the more fit the brain is/the better you will be able to think. BOOM!!!
#14. Knights are strong in closed positions. Closed positions are positions that have locked pawn chains. Bishops are strong in open positions. Bishops can defend say, a pawn, and at the same time, attack an opponent's pawn. Knights places on the edge of the board are weaker than knights placed around the Center. Usually placing a Knight on the side of the board to attack say, a Bishop that can't be moved away; or a knight that is moved to the side in order to be posted is good.
#15. When there is action on both sides of the board, the Bishop is stronger. When the action is in the Center, the Knight is usually stronger. Knights are very good defenders. They are good blockaders of passed pawns also, as they can block the passed pawn and at the same time, can still attack. Watch out for the Forking Powers of the Knights. They can be very sneaky! lol Always look to Post a Knight. The Posting of a Knight consists of moving it to the 4th, 5th, or 6th, rank with the support of one or two pawns. When doing so, the Knight becomes more powerful than the Bishop; your position becomes stronger, tactical opportunities become more possible, and the Knight will place more pressure on your opponent's position. If posted on the 4th rank, it is at least equal to the Bishop. If posted on the 5th or 6th rank, it is more powerful than the Bishop. Depending upon the position, when the Knight is posted on the 6th rank, it becomes equal to the Rook. If the position is open or you are going to play to make it open, attempt to obtain the Bishop Pair. This is when you have two Bishops verses two Knights. If that can not be done, try to obtain a Bishop and Knight vs your opponent's two knights. When you have the Bishop Pair in an open position against two knights, the advantage will be worth 1/4-1/2 pawn.
#16. The Rook: next to the Queen, is the most powerful piece on the board. Remember, the most important piece is the King; not the Queen. Whooooo doesn't love playing with the Rooks?!! Of course Rooks have play on the Ranks and Files; applying pressure on the black and white squares. So, place them on simi-open/open files. Once done so, you may want to utilize the Rook's great power by in such a way, that the file can act as an elevator for the Rook to lift up and then swing to the other side of the board/other wing; for example using the maneuver, known as a Rook Lift/Rook Luft, for a Kingside attack. In order to make your position more solid, it is a good idea to Castle. This is extremely important! In doing so, the King goes to the side of the board away from the Center; as the Center is where most of the action takes place.
Also, the Rooks will be connected and ready to come to the Center as in Castling Kingside. Of course when you Castle Queenside, the Rook will be active on the d-file, immediately having influence in the Center. If you have a passed pawn, the Rook is better places behind it. Having your Rook in front of a passer, is weaker. Always strive to make your Rook/s active or more active. The more squares it/they control, the more active it/they are. At times, it is a good idea to give up a pawn in order for your Rook to be/stay active! No matter the position....whatever piece/pieces you have, play Active Chess/not inactive Chess! Once you have control of a file, try to place your Rook (also known as a Pig) on the 7th or 8th Rank. "Pigs on the Seventh" (both Rooks) is very powerful, usually winning. Keep in mind that the more active your pieces are, the more opportunities for tactics will exist. And we all love using tactics to win material, to create a Combination, and to CRUSH that King! Next is the King.
#17. The King, the most important piece on the board! We do all we can to protect Her! Early in the game, get that King away from the Center via Castling. In King and pawn vs King and pawn Endgames, it is a good idea to have your King in front of your passed pawn! The Rook/s behind a passer/the King in front. If the Queens and one or two minor pieces are off the board early in a game, at times it is a good idea NOT to castle/moving the King to e2/d2 or e7/d7. This allows your King to be closer to the Center when the Endgame comes. Regardless where the King is/castled or not, in the Endgame comes, use the King; don't let it stay on the back ranks. The King is a fighting piece, use it! King and pawn vs King is the backbone of all Endgame Knowledge. Learn how to use Opposition!!! https://youtu.be/aLyRWZPXUzI The Title of the video given: Chess Endgame Fundamentals: King + Pawn vs. King. by John Bartholomew
#18. Maxim: When evaluating your opponent's move, assume their an idiot. When evaluating your move, assume they're a genius.
#19. Maxim: Especially in the Opening and Middlegame, fight to control the Center!
#20. Maxim: Passed pawns beg to be pushed!
#21. Maxim: Attack on the wing that your pawn chain points.
#22. A Maxim that I have made up: It ain't over 'til it's over! Just because you are losing, doesn't mean you will lose. Keep fighting!
#23. Maxim: Always check your Checks!
#24. Maxim: Before making an obvious move, look for an in between move! This is a move that you are able to make and still have the obvious move available. These moves are present more often than you think. They are powerful and will make your position stronger.
#25. Maxim: Any way you look at it, Checkmate is the name of the game!
#26. Playing rated games right after getting up from sleeping all night/taking a nap, is a very bad idea. Wake up fully; then play rated games.
#27. Maxim: Play the position; and not the opponent!
#28. Don't worry about defending perfectly. Usually, that will not occur. Have fun. Play the best you can. Don't see Ghosts! "Oh, no, look what he/she just played!" Either your opponent played a good more or he/she didn't! Take the time and see if it is a good move. Don't worry or get scared!
#29. Maxim: A bad Plan is better than no Plan at all! Always play each move as a part of a over all plan. You make a plan by having an idea or ideas!
#30. Maxim: Rooks belong behind your passed pawn; and behind your opponent's!
#31. Maxim: Usually avoid moving the same piece twice in the Opening. Don't bring the Queen out too early.
#32. Maxim: Control the Center!
#33. My Maxim: Don't try for a quick crush; just play better moves than your opponent!
#34. My Maxim: Have fun; think clearly.
#35. Always remember Rule Independence: there are exceptions!
#36. When you have a good move, WAIT, you might find a better one!
#37. Your best move is usually the one your opponent hates the most!
#38. Maxim: Knights to the Center first.
#39. Maxim: Be aggressive, but play soundly...make sure every move has a purpose.
#40. Maxim: Don't ignore your opponent's move.
#41. Maxim: Check your Checks! Do not overlook them and take things for granted.
#42. In chess, it is not enough just to be a good player; you must also play well. Dr. S Tarrasch
#43. Maxim: Don't give needless Checks. Check only when it makes sense!
#44. Maxim: Play for the initiative. If you have it, maintain it. If you don't have it, seize/get it.
#45. Maxim: Cut your losses. If you must lose material, lose as little as possible.
#46. Maxim: Capture with the piece of least value, unless there is a definite reason to do otherwise.
#47. Maxim: Never play a risky move, hoping your opponent will overlook your threat....unless you have a losing position. In that case you have nothing to lose.
#48. Maxim: Rely/depend on your own powers. If you can't see the point of your opponent's move, assume there isn't any. Like I stated earlier, don't see Ghosts!
#49. Maxim: Never sacrifice without a good reason.
#50. Maxim: When you can't determine/make up your mind, whether or not to accept or decline your opponent's sacrifice, accept it.
#51. Maxim: Attack in number. Don't rely on just one or two pieces. In other words: Get there firstest with the mostest!
#52. Maxim: Play for the Center: guard it, occupy it, influence it. Fight for the Center with pawns.
#53. Maxim: Don't make careless pawn moves; especially in the Opening.
#54. My Maxim: Time is critical. Don't waste it! In other words, in the Opening, move your pawns and pieces accurately.
#55. Maxim: Try to develop with threats. but don't threaten pointlessly.
#56. Maxim: Develop during exchanges.
#57. Maxim: In the Opening, don't remove your Queen from play to "win" a pawn.
#58. Maxim: To exploit/take advantage of an advantage, attack.
#59. Maxim: Try to give as much scope to your pieces as possible.
#60. Maxim: Don't bring the Queen out too early, unless the natural course of play requires it (like the particular Opening have chosen to play....or you have a quick forced Mate).
#61. Maxim: Seize/grab open lines!
#62. Maxim: Gain Space; limit your opponent from doing so.
#63. My Maxim: When your opponent is on the attack, trade pieces to limit/stop his attack.
#64. My Maxim: When your opponent is on the attack, trade pieces to limit/stop his attack.
#65. Maxim: Develop Rooks to open files, or to files likely to open.
#66. Maxim: Castle early. Get that King to safety!
#67. If possible, keep your opponent's King from Castling.
#68. Maxim: Try to pin your opponent's pieces. Avoid pins against your own pieces. The Pin is mightier than the sword! Fred Reinfeld.
#69. Maxim: Don't capture pinned pieces until you can benefit from doing so. If possible, attack them again, especially with a pawn.
#70. Maxim: Don't capture pinned pieces until you can benefit from doing so. If possible, attack them again, especially with a pawn.
#71. Maxim: After Castling, don't move the pawns in front of your King without a specific/good reason.
#72. Maxim: To attack the King, pick a Target Square around it.
#73. Chess is 99% Tactics. Richard Teichmann A lot of truth to that!
#74. Maxim: Try to avoid early exchanges of Bishops for Knights.
#75. Maxim: Double your attacking pieces by building batteries (two or more pieces of like power attacking along the same line). Place Queen and Rook/s on the same file or rank; and Queen and Bishop on the same diagonal.
#76. Maxim: Build Batteries with the less valuable pieces up front, unless tactics require otherwise.
#77. Don't be afraid of an attack on your King. Have the mindset, "Bring it on!"
#78. Take nothing for granted. Don't feel or hope that some line is good or bad. Make sure that it is good or bad!
#79. Play to win against anyone and everyone. Play without fear. After all we are going to lose a bunch of games, so there is nothing to be afraid of, is there? Do this and you will instil/place fear into your opponents. Jeremy Silman.
#80. Maxim: To strengthen control of a file, double your major pieces (Rooks and or Queen) on it.
#81. Maxim: Determine whether you have an open or closed game; and play accordingly. Remember, Knights are better in closed games. Bishops are better in open games.
#82. Maxim: To improve your scope of your Bishop, place your pawns on the color of squares opposite the color of your Bishop.
#83. Maxim: Choose a plan and stay with it. Change it only if you should or must.
#84. Maxim: To gain space, you usually have to sacrifice time.
#85. Maxim: If in a cramped position, free your game by exchanging material.
#86. Maxim: Trade bad minor pieces for good ones. "Help your pieces so they can help you." Paul Morphy
#87. Maxim: To gain space or open lines, advance pawns.
#88. You can retreat pieces, but not pawns. So always think twice about pawn moves. Michael Stean
#89. Maxim: If the Center is blocked, don't automatically Castle.
#90. An Isolated pawn is a weakness. Get rid of it by pushing it as soon as possible. Get an even exchange for another pawn or use it as a Strength by pushing it at the right time to form an Attack!
#91. Remember that Blunders are everywhere on the board, sitting there, ready to be made. No biggie, just have fun. Learn from your mistakes. Go over your losses!
#92. A Rook on the seventh is worth an extra pawn. Two pawns on the sixth is worth a Rook.
#93. The idea isn't to find the correct move, but to find the correct plan; and then the moves which best implements it. Alekhine
#94. Beer, then chess.....your chess is a mess!
#95. After Castling Queenside, alway play Kb1/Kb8. Ben Finegold
#96. Maxim: If you have Castled on the opposite side, throw your pawn at the King.
#97. Maxim: Capture with pawns toward the Center.
#98. Maxim: In general, avoid doubled pawns. However, there are exceptions to this.
#99. Maxim: Try not to have undefended pieces. Look for your opponent's undefended pieces.
#100. Maxim: Try to gain more space than your opponent. If you have more space, don't trade pieces.