Time control is 45|45. I won a piece early and was quite happy. Though I felt uncomfortable the whole game because of the enormous initiative that white got in return: a knight outpost, blockading a pawn that cramps my development, and losing a ce...
This game was part of FM NFork's first simul, and the time control is 45|30. I have written extensive comments on some of the variations.
So, this is the interesting position. I spent maybe 40 minutes (maybe even longer) trying...
Time control is 45|45. By the end of 36 moves, my opponent gained over a minute in time (46 or 47 minutes left on his clock) while I was getting down to a few minutes. It goes to show that using almost all of your time only counts if you don't blu...
The following game is played at the 45|45 time control. I want to streamline my self analysis, and not overload the blog with information. So, I will take advice from the IM Pruess school by first evaluating only one critical position with the PGN...
Time control is 45|45.
Strengths:
- good exchanges. I think I traded down into a fine endgame where at one point I had control of both center files.
Weaknesses:
- Got into a bit of trouble in the opening by not playing well with a lack of spac...
Time control is 15|30.
Some weaknesses:
- I've had problems in the past with seeing back rank mates. So, I need to work on this. (Tactics, tactics, tactics, so they say)
-Developing all of my bishops so that it coordinates with pawn play
- A...