We too(I mean in my chess club) believed that on line chess will help chess become more popular.We were all wrong
Bullet doesn't promote chess.Quite the contrary.
In my club quite a lot of kids(and adults) come because they play bullet on line.Hardly 1 in a 100 eventually becomes a serious student.The vast majority of them refuses to think or even listen to advices because Nakamura plays bullet and he is the best in the world(in their mind).Go ahead and try to convince them that things are not like this when they see all the grandmasters playing bullet all day and night and when they see getting paid for it(speed chess championship has bullet too).Bullet chess for kids is a videogame , it's not chess and Nakamura is a hero like Batman or Lara Croft.
They come to the chessclub for bullet and when they don't find it they leave the club dissapointed.
You can't promote chess with a game that is not chess.By that logic we could maybe organise Monopoly championships to attract more kids in the chess clubs.
Bullet chess promotes chess as much as fast food promotes healthy nutrition."
You can't generalize. My chess club saw a 100% growth in the late 90s, early 00's due to it's internet presence and the attraction of internet chess players who had never played organized chess before. And in the US, scholastic chess is booming thanks, in large part, to chess web servers. And, it also helps with long-term retention, where players stop playing OTB for a while due to life circumstances, but are able to stay in touch with chess thanks to the internet.
If only a small percent of internet players migrate to OTB it is a huge plus. Bullet chess addicts may be the least likely to convert, but they still play chess.
Your reasoning is sound, when making intellectually honest observations about what's going on around us, in the culture, in society, and in the world at large. Blame technology for the accelerated speed and pace of life. It's the price we all pay.
There is a price to pay but also a huge reward. I will never, ever play a game of bullet chess, but the fact that tens of thousands of bullet games are played on the internet every day is a good thing -- because it is more people playing more chess.
When I was first playing chess, even before I knew there was a US Chess Federation, I remember going to a bookstore at the end of 1963, and thumbing through a copy of the "Information Please Almanac" to see who had won the 1963 World Championshp match which had been completed 8 months earlier! (Spoiler Alert! Petrosian defeated Botvinnik!) In today's world, at least a hundred million chess enthusiasts knew the result of Carlsen-Karjakian within seconds of the final game. I don't want to go back to the "good old days." More chess being played by more people is a good thing. A very good thing.