This is basically what Gambits do/ likewise aggressive openings, sometimes they work very well, othertimes they fail miserably.
A lot of things need to be taken into account such as theory and the understanding of the opening and if you have this as well as the experience, perhaps you could get a few good games.
The most aggressive openings include: Kings Gambit(although can be played for the positional advantage of the center), Fried Liver Attack, Danish Gambit, and pretty much a lot of other gambits.
Goal and Objective: Trade material for superior development, perhaps the initiative, and a solid game that transposes into a great or good middlegame that is playable for the initiator(of the gambit) and can be hard for the taker(of the gambit) if they are not prepared or have a understanding of the opening, and even if they are it still can be difficult as such aggressive play is made and it can very difficult to keep hold of.