Players who try too hard.

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starwraith

I agree with the point that the time constraints are there for a reason and you are allowed to fully take advantage of that. 

that being said --  Butterland, I will admit, however, that I do notice myself really "grinding" when I am in a losing position.  I guess that is just my competitive nature -- I hate to lose at ANYTHING.  If there is a way for me to still salvage a draw etc., I will try my best to find it.  I agree with your observation that players may do this towards the end of a game they are losing -- because I do it myself. 

youwon08

If I understand this correctly, Butterland is proposing a system where there is time given between moves to help those who do not have the time to set down and enjoy a game. However, once they settle down and play the move, they are forced to make the move within a time limit.

For example, say a player can have 5 days between moves. This means that he can have up to 5 days before he moves, allowing him to plan out his events if he is too busy. But once he has the time to settle down and play, there is another clock that limits the amount of time he has to move. Say one hour per game. If he takes 5 minutes to make a move, he has 55 minutes left in the game, but 5 days until he must make a move.

Not sure if this is what he means, but it would be an interesting system.

sistrurus

chessplooge wrote:


are you seriously bitching about people trying to win a chess game?  you resign when you feel they are "refusing to lose"?  what kind of sore loser are you?  are you looking for sympathy here?  like... "yeah i know what you mean.  i get so pissed when people won't let me win."  what are you, 10?


This is so well put I felt like it needed to be reiterated. 

artfizz

This 'eggtimer chess' sounds like a somewhat uneasy mix of blitz and correspondence. Unless both players are online at the same time, you're going to get a delay of a few hours between moves - however long or short the time the players took to actually consider their moves. If both players ARE online, how does it differ from blitz? (Incidentally, can you pause a LiveChess game?)

If you create Open Seeks with UNRATED games - and use game names like "Two Mins Per Move", that might indicate that you are looking for a lightweight game.

I'm in two minds about having the computer supply the timer: on the one hand, it does save the player having to mess about with a timer (and you don't have to trust your opponent!); the downside is that any computer glitch (such as the board not refreshing properly, or a slow network connection, or the PC temporarily freezing) will totally ruin your chances.

chaos_

LOL try harder bud the best part was "then the person will continue to play in a fairly "shallow" manner and just keep exploiting the advantage they have earned.  This still gives me with my casual approach at least the chance to recoup the loss or aim for a draw.  Sometimes I can weasel out of it, sometimes I can't, and that's lots of fun."

ronank

I think it's just the nature of the game. Without strict time controls to prevent this it happens.

I sometimes find it amusing that players think longest over moves when they've just blundered. But sometimes I have to admit that they find good ways to get back. Sometimes I play OTB without time controls and I find that the guy I'm playing with might spend 5 minutes thinking about a move when there's only one possible move and I have mate in two. Sometimes some of the moves are really obvious but they're just feeling sorry for themselves over their error.

But at the same time this has led to some of my best and most competitive games. If I have a winning position it's my job to win. It doesn't come automatically. If people are taking longer and that's putting your rythm off: take notes of good responses you considered. Useful for annotating games and analysing them afterwards. If you find you have time left over, study endgames so you'll know how to put them to the sword earlier.

PeaceMakerZero

Live chess sounds like your arena, pal.

Different people will take different amounts of time to make their moves. Sometimes I make my move within a minute or two, or sometimes I'll take two or three days to make a move depending on the game, it's current state of progression, and what I'm doing in my own life. Somedays I'm really busy at work and I don't even get a chance to log on to chess.com. While some days, I'm on for an hour or more playing back and forth with an opponent who's online.

It all depends on the circumstance of the situation - which is never definite.

dcarwin

First off the proposed system won't work, unless you also intend that these games be totally private, and not visible by anyone else.  Because any player can simply not log on, and view the game as a non-participant.  Then spend as much time as they want.

When you accept or set up a game with a certina time limit (1 - 14 days) you need to fully expect the chance that your opponent may take all those days to make a move.  End of story.

I like making quick moves sometimes, but if I am moving quick and I blunder, it;s a clear signal to slow down.  It's very simple.  And once you are at a disadvantage, you have to take more time & energy to move, as you are on the verge of losing the match.

Maybe you would like a game with one of the longer timie limits in live chess?  Like (what is the max?) an hour?

 

-Dan

sstteevveenn

I dont think there is a max in livechess really.  I've seen some ridiculously large increments being offered. 

Davisles

Ha!  This is hilarious!

Other than the handful of thoughtful &/or respectful responses, what a bunch of winners responded to this post. 

Good job on finding who you should avoid playing Butterland!

artfizz

Davisles wrote:

... what a bunch of winners responded to this post. ...


 "Winners don't whine. Whiners don't win."

lanceuppercut_239

Butterland wrote:

I didn't think anyone was interested in discussing my suggestion.

You'd think guys who spent this much time understanding chess would have better reading comprehension.  


I wanted to try to address your actual point, but it seems that there are a couple things that you're forgetting. You need to understand these points because it will put your issue into perspective:

1. Not everyone wants to play a "pickup" game of chess. There are quite a few people on here who are members of chess clubs, play in chess tournaments, etc. They view their games here as "training" for their serious competitions - so yes, they will take it seriously.

2. Turn-based chess is basically the internet version of correspondence chess. Correspondence chess is not the same game as over-the-board chess; it's a slightly different game with slightly different rules. In the old days it was played via mail, with weeks between moves. Players would spend hours or even days analyzing the board before making a single move. This is the game that people play here. If you don't like the 3 days/move time control, play live chess with a half-hour per game time control. That way each player has only a few minutes (at most) per move.

3. If you don't want to play serious games, try playing "unrated". That way many of the serious players will be filtered out.

weezle3

I don't understand why it is a bad thing to make the best move possible. Don't you want to beat someone when they are palying at their VERY best? You have the option to make the time limit on moving lower, use it!!! If you except a game that has a limit of three days, then you agreed that if they take three days to move its all good. For these types, y don't you just start playing multiple games at once. That way at least you have a better chance of one of the games to have a move to make.

And another thing, if you don't always put the same effort, energy and thought, not neccessaraly time, into every move then why the hell are you playing people with higher ratings. Go play a player rated under 1000 if you really don't want to put TO MUCH THOUGHT AND ANALYSIS INTO IT!!!!!!

gumpty
i would have thought that the real whiner in this thread is the person who accepts a 3 DAYS PER MOVE GAME, and then starts moaning because his opponent DARES to use more than a few hours to play his/her move!
turrel

you were writing about online chess? try playing LIVE

 

i mean, u may also spend about 20 minutes of your free time every day and play 1-2 live chess games with opponents who don't have that option to think for too much