1. ... Nd6
Chess with Witch, Joker and Time Thief evert826 - GustavKlimtPaints

No problem, don't mind you playing slow at all I just really prefer calculating from the current position, I feel like it's pretty frustrating not to for me. Thanks!
Anyway. 3. ... Wg6

4. ...Jc6
Sorry evert, didn't notice your post amidst the spam...any way to delete that? Does @Martin0 have admin privileges here? At least block that guy so he won't be able to respond to your threads any further

7. ...f5
I might have asked this already, but a joker can't capture on a turn after the other person moved either a witch or a time thief, is that right?
And castling, king moves over 3?

7. ...f5
I might have asked this already, but a joker can't capture on a turn after the other person moved either a witch or a time thief, is that right?
And castling, king moves over 3?
Both correct.
You could now already castle and your King would end on b8.
Joker inherits the normal movement and capture abilities, so inherits no capture from the Witch or the Time Thief since these don't have a normal capture.
This is a rated Bulldog Chess game with Witch and Joker.
General rules for this game:
https://www.chess.com/clubs/forum/view/rules-for-bulldog-chess-with-witch
https://www.chess.com/forum/view/chess960-chess-variants/correspondence-chess-rules-for-variant-chess-proposal
Rules for pieces:
https://www.chess.com/clubs/forum/view/list-of-pieces-used-for-bulldog-and-infinite-chess
Enjoy the game!
1. Wd3