Fast infinite sandbox game #1 (sign ups open)

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Naviary

change move to pm'd move

Sollieman83

Qx 100,2 cond fail

Q x 100,1 cond fail

Q x 100,0

Sollieman83

i mean i want to play qx 100,2

then if fails q x 100,1

if both fail q x 100,0

sorry if wasnt clear

 

chesschesskid

add me to the list black blue

k1n6_y4r1

Add me to orange

JamesAgadir

You need to place a king

JamesAgadir

Just for info Soliemann non of your conditionals can work because they are illegal moves.

I am sorry for the delay I had to deal with a move query, I'll do the update as soon as I can.

Sollieman83

how are they illegal, there is a white queen on 100,2

JamesAgadir
Sollieman83 wrote:

how are they illegal, there is a white queen on 100,2

Yes so that one is legal. The rest of the moves are illegal. In other words the conditional moves are illegal the original one is legal

JamesAgadir

moves locked

JamesAgadir

-=======--- Game Board Update #48 —=======---

Samuel pieces recycled over 12,52 value. 2 pawns (1 point) a guard (2 points) a dragon (8,5 points), a queen (6,5 points)

Game board update 48

James Kx(100,2) +6,5 points (half queen value due to double capture)

Tony The queen is captured so all moves are illegal

Naviary DxK(3138,6) +12,62 health (4+43,1*0,2=12.62)

Samuel Dr(-7289395732845964354968572399061,10)

Sollieman Qx(100,2) +6,5 points (half queen value due to double capture)

1. James (Red/Black): 79.0 --- Health: 25

2. Naviary (Light Blue): 74.0 --- Health: 46.516

3. Sollieman (White/Black): 25.0 --- Health: 17,644

4. Tony(White): 13.0 --- Health: 9

5. Samuel (Dark Blue): 7.0 --- Health:  5.38

 

Events:

until end of the game "Toroidal Universe" The board basically becomes a huge torus (or sphere), not infinite, but can expand infinitely to account for anyone's huge moves. If you make a huge move you can either decide for the torus to expand to fit your move, or you can choose for it to not and you just continue to slide and wrap around the board until you appear on the other side on the same rank/file/diagonal!

Until the end blitz : Capturing pieces yields 100% of their point-worth! But pawns + pillars are not allowed to step forward for the duration to halt promotions. (They will still be allowed to defend pieces)

Pieces that can be captured (with no risk of dodging) have the black triangles in the corners. Piece movements are now visible if off the board. Pieces that have just been dropped have a shape around them too.

Given the toroidal universe this cannot be 100% ensured. It's up to each player to think of the consequences of this event and if I don't put a capturable sign when there should be one do mention it when capturing it. I will not be trying to see what captures are possible.

Chushoudelu

Qx(100,2) should be legal capturing Solliemans queen

JamesAgadir
TonyL103 wrote:

Qx(100,2) should be legal capturing Solliemans queen

It is true that the queen should be capturable. Sorry for not showing that.

Naviary

That is an implosion square

samuelysfung

resign

Naviary

PM'd move

JamesAgadir

moves locked

JamesAgadir

-=======--- Game Board Update #49 —=======---

Game board update 49

James K (100,1)

Tony Qx(100,2 )+13 points queen destroyed. +K(0,4) randomly generated

Naviary +A(10050,10000)

Samuel resigns

Sollieman no move

1. Naviary (Light Blue): 94.0 --- Health: 27.516

2. James (Red/Black): 79.0 --- Health: 26

3. Sollieman (White/Black): 12.0 --- Health: 18,644

4. Tony(White): 5.0 --- Health: 22

Events:

until end of the game "Toroidal Universe" The board basically becomes a huge torus (or sphere), not infinite, but can expand infinitely to account for anyone's huge moves. If you make a huge move you can either decide for the torus to expand to fit your move, or you can choose for it to not and you just continue to slide and wrap around the board until you appear on the other side on the same rank/file/diagonal!

Until the end blitz : Capturing pieces yields 100% of their point-worth! But pawns + pillars are not allowed to step forward for the duration to halt promotions. (They will still be allowed to defend pieces)

Pieces that can be captured (with no risk of dodging) have the black triangles in the corners. Piece movements are now visible if off the board. Pieces that have just been dropped have a shape around them too.

Given the toroidal universe this cannot be 100% ensured. It's up to each player to think of the consequences of this event and if I don't put a capturable sign when there should be one do mention it when capturing it. I will not be trying to see what captures are possible.

JamesAgadir

OK so this is everyone's last move for the first game. After this moves two rankings will be made. One based on total points on the board (like the ranks posted every update) and one based on the total value of pieces capture. By total value I do mean that, so a king is worth the amounts of points gained and any other piece is worth the amount of points it is worth on the leaderboard.

Naviary

+A(100,2)