Bulldog Chess with Witch (hitthepin - JohnHS)

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@JohnHS, it’s been a few days. You still with me?
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Oh, sorry. I forgot over the weekend.  How much do you estimate a Witch to be worth?

27. ... h6

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Avatar of hitthepin
I don’t know.
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Gf4
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28. ... g5

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Gf3
Avatar of HorribleTomato

Guards=4/5 basically a king in the endgame, I think can mate w/ king really defensive, can defend mighty attacks

Witch=6/7 since she can tactically improve development and can fuel a strong attack after making pawns transparent

Avatar of hitthepin
Are these values?
Avatar of HorribleTomato

Yes... well from my perspective 

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...of course the witch's power is diminished in the endgame when there are less pieces to make transparent

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I would put a guard at about three (which is how J. Silman evaluates kings) and a witch at maaaybe four, though it's very malleable based on the position.

Avatar of hitthepin
I feel, like @vickalan, that the witch is about 5, or a rook. But, of course, it diminishes in the endgame.
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29. ... e5

You may be right about the witch, though personally I think Rooks are stronger.

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Avatar of hitthepin
G4
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Pawn to g4.
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f4

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Waiting for board
Avatar of HorribleTomato

The witch's ability to boost development/ create a fast attack/agility is great! I'm going to devise a witch opening AND DESTROY YOU ALL!!! BWAH HA HA HA HA HA!!!

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And I thought I was kind of immature...
Avatar of JohnHS
hitthepin wrote:
And I thought I was kind of immature...

OK, that was mildly funny.  wink.png