Chess on an Infinite Plane (PixelByPixel - vickalan)

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vickalan

22...N(4,7)

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PixelByPixel

(B) (2, 0) => (-1, -3)

vickalan

23...Bx(0,2)

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PixelByPixel

(G) (0, 1) =X (0, 2)

vickalan

24...Qx(0,2)

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PixelByPixel

(C) (4, 3) => (3, 1) 

(Knight movement)

vickalan

25...R(-4,8)

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PixelByPixel

(R) (9, 1) => (9, -2)

vickalan

26...B(6,-3)

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PixelByPixel

(Q) (10, 3) => (9, 3)

vickalan

27...Bx(1,2)

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PixelByPixel

(P) (-2, 1) => (-2, 3)

hitthepin
Maybe we could put some pawns behind the king, so he has a little more protection.
hitthepin
Or we could leave the king really far back, maybe in between the hawks.
vickalan
hitthepin wrote:
Maybe we could put some pawns behind the king, so he has a little more protection.

I wouldn't mind trying the game with some changes to starting position, and maybe adding rules on how to castle. But I probably can't test or try it for a while - I'll have to finish at least one or two games first before starting anything new.

If you have other ideas, feel free to visit (chess on an infinite plane) - it's a good place to add new ideas about playing strategy and so forth.happy.png

vickalan

28...Q(2,4)+

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PixelByPixel

(K) (5, 1) => (5, 2)

vickalan

29...B(4,5)

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PixelByPixel

(R) (-1, 1) => (-4, 1)

vickalan

30...Q(3,4)+

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