Change move to +K(49;10)
So you’re on the same column as me
+K(50;10)
James I’m on 49,-40. You might not want to go to board edge so soon, otherwise it’ll be hard when you need to move past board edge. Also tomato how many updates before board expands?
When the on board pt count goes over 100
WOW THIS IS HARSH
okay tomato, it’s definitely your game
This is gonna get AGGRESSIVE!!!
Oh, and, please don't team. I'll be nerfing place down placement.
So you want attack with original, pre-existing pieces, without allies, and with people getting the chance to block attacks. Aren’t you picky... agreed though, we will play by your rules here if it means NEISG is safe from this.
To be honest Tomato it feels like you haven’t thought out what your changes will do to attacking. Asking for attack with pre-existing pieces and no teaming makes attack hard, and thus less incentive to attack is given. You can run it well, but I think James should come up with the changes(his suggestions so far on NEISG have all been pretty reasonable for a game like this if not almost perfect)
+K(50;10)
James I’m on 49,-40. You might not want to go to board edge so soon, otherwise it’ll be hard when you need to move past board edge. Also tomato how many updates before board expands?
When the on board pt count goes over 100
WOW THIS IS HARSH
okay tomato, it’s definitely your game
This is gonna get AGGRESSIVE!!!
Oh, and, please don't team. I'll be nerfing place down placement.
So you want attack with original, pre-existing pieces, without allies, and with people getting the chance to block attacks. Aren’t you picky... agreed though, we will play by your rules here if it means NEISG is safe from this.
You can team, but it's 5 players...
so it's going to be unfair to at least one player: teams would play out like this (2-2-1) (3-2) (2-1-1-1)
I may make it 6 players? Oh, and, I never said pre existing. I never did anything to stop that.
+K(50;10)
James I’m on 49,-40. You might not want to go to board edge so soon, otherwise it’ll be hard when you need to move past board edge. Also tomato how many updates before board expands?
When the on board pt count goes over 100
WOW THIS IS HARSH
okay tomato, it’s definitely your game
This is gonna get AGGRESSIVE!!!
Oh, and, please don't team. I'll be nerfing place down placement.
So you want attack with original, pre-existing pieces, without allies, and with people getting the chance to block attacks. Aren’t you picky... agreed though, we will play by your rules here if it means NEISG is safe from this.
You can team, but it's 5 players...
so it's going to be unfair to at least one player: teams would play out like this (2-2-1) (3-2) (2-1-1-1)
I may make it 6 players? Oh, and, I never said pre existing. I never did anything to stop that.
Nerfing placement means attack with pre-existing pieces.
To be honest Tomato it feels like you haven’t thought out what your changes will do to attacking. Asking for attack with pre-existing pieces and no teaming makes attack hard, and thus less incentive to attack is given. You can run it well, but I think James should come up with the changes(his suggestions so far on NEISG have all been pretty reasonable for a game like this if not almost perfect)
I never did that.
+K(50;10)
James I’m on 49,-40. You might not want to go to board edge so soon, otherwise it’ll be hard when you need to move past board edge. Also tomato how many updates before board expands?
When the on board pt count goes over 100
WOW THIS IS HARSH
okay tomato, it’s definitely your game
This is gonna get AGGRESSIVE!!!
Oh, and, please don't team. I'll be nerfing place down placement.
So you want attack with original, pre-existing pieces, without allies, and with people getting the chance to block attacks. Aren’t you picky... agreed though, we will play by your rules here if it means NEISG is safe from this.
You can team, but it's 5 players...
so it's going to be unfair to at least one player: teams would play out like this (2-2-1) (3-2) (2-1-1-1)
I may make it 6 players? Oh, and, I never said pre existing. I never did anything to stop that.
Nerfing placement means attack with pre-existing pieces.
No, with alliances. Like, 2 enemy jumpers can't be placed 1-3 squares next to the same person on the same turn
So no 2x dive bombing people.
+K(50;10)
James I’m on 49,-40. You might not want to go to board edge so soon, otherwise it’ll be hard when you need to move past board edge. Also tomato how many updates before board expands?
When the on board pt count goes over 100
WOW THIS IS HARSH
okay tomato, it’s definitely your game
This is gonna get AGGRESSIVE!!!
Oh, and, please don't team. I'll be nerfing place down placement.
So you want attack with original, pre-existing pieces, without allies, and with people getting the chance to block attacks. Aren’t you picky... agreed though, we will play by your rules here if it means NEISG is safe from this.
You can team, but it's 5 players...
so it's going to be unfair to at least one player: teams would play out like this (2-2-1) (3-2) (2-1-1-1)
I may make it 6 players? Oh, and, I never said pre existing. I never did anything to stop that.
Nerfing placement means attack with pre-existing pieces.
No, with alliances. Like, 2 enemy jumpers can't be placed 1-3 squares next to the same person on the same turn
So no 2x dive bombing people.
I don’t really agree, what if both are opportunistic(like say you/me) and attack together by chance? Then it’s not really fair to punish one for aggression, is it?
Well that's very true.
That is, really, the hardest part. So I won't be nerfing it, just asking for no choreographed attacks to make it more fair. Kay with you all?
the (number) next to the point cost is what you get from capturing it. Notice numbers are increased for stronger pieces.
Well that's very true.
That is, really, the hardest part. So I won't be nerfing it, just asking for no choreographed attacks to make it more fair. Kay with you all?
I guess... I think alliances are critical though, so I’m not fully on board with this one. I think if you have an alliance, and so does your target(like sensible players ie usually not tomato ), you should be allowed to attack and it’s up to the allies(yours to attack with you, your target’s to help them survive).
Well I'll be increasing cap to 6 to even out player count. It really is hard to defend your king...
wasn’t that meant to be the point? I don’t think we need evened player count... it works fine, right? If we need it just use the ‘game is constantly morphing’ clause of post #1 and change it then
+K(50;10)
James I’m on 49,-40. You might not want to go to board edge so soon, otherwise it’ll be hard when you need to move past board edge. Also tomato how many updates before board expands?
When the on board pt count goes over 100
WOW THIS IS HARSH
okay tomato, it’s definitely your game
This is gonna get AGGRESSIVE!!!
Oh, and, please don't team. I'll be nerfing place down placement.