Infinite Chess Program created by Naviary -- Setup + Feedback + Screenshots

Sort:
Avatar of Naviary

cause it's in my slot 1 so it opens on startup

Avatar of HorribleTomato

Just numbers a-i possibly... if you're gonna update it, update it WITH the coming update.

Avatar of Naviary

My priority is working towards automating the moves in NEISG. I need to ingrain each piece with it's move-set so when I add copy + pasting moves it can test by itself if the moves are legal. Also need to teach program so that [ and ] are pressed they instead pan to entire areas full of pieces instead of 1 piece at a time.

That'll all make game board updates run smoother and I'd be able to up the player cap.

I plan on overhauling palettes after all this.

Avatar of HorribleTomato

So 1st step is legal markings if you press on a piece, then copy and pasting. Sometimes my software won't c and p the thing though.

Avatar of Naviary

However, I do have a draft of letter coordinates instead of numbers-nullIt's ugly right now and many letters are missing (because I haven't programmed how to draw them), but would it suit you?

Avatar of HorribleTomato

I'll take it when it comes, but my clients are ok with coordinate notation. 

Avatar of Naviary
HorribleTomato wrote:

So 1st step is legal markings if you press on a piece, then copy and pasting. Sometimes my software won't c and p the thing though.

c and the p thing? You mean sometimes you can't use the c palette and pushing p won't delete the orange and black boxes?

Avatar of eswaff

I think he means copying and pasting

 

Avatar of HorribleTomato

yes @eswaff

Avatar of Naviary

Oh yes I haven't coded copy and paste yet.

Avatar of HorribleTomato

That first, THEN we tackle the big fish.

Avatar of Naviary

highlighting of diagonal paths are working-null

Avatar of Naviary

null

Avatar of HorribleTomato

thumbup.pngthumbup.pngthumbup.png

Avatar of HorusTheThird

Nice!

Avatar of HorribleTomato

So C and P then move on to auto moves.

Avatar of Naviary

You can copy and paste in coordinates now to teleport to. I've yet to work on pasting in moves. For that to be possible with time thiefs I will need to add ability to rewind games to explore previous moves and past game board states. I'll post a new version today.

 

Avatar of HorribleTomato

Wow you don't need to take your time with working out anything, or release a beta so I can find bugs on the Windows boot.

Avatar of Naviary

New program download! Also this time need to download new Photos folder. Things new:

Backspace/delete will take a 25% to delete any void squares.

` now toggles between a few different board colors.

Clicking pieces will now highlight all legal moves! Right now only pieces included in NEISG will have their moves highlighted. Still yet to code time thiefs special moves, and also yet to make dwarfs not capturable unless double-threatened.

Added lumberjack.

Added option to render the x coordinates in letter format! Push slash / to toggle.

Copy and paste coordinates to teleport to by first copying the coordinates in the format: (x,y) ...Then in the program hit Enter to open coordinates to teleport to, and push Shift + V to paste!

 

I want to know any bugs you find.

Avatar of HorribleTomato

Time thieves set back the whole board, right?