Invent your own chess variant.


On the top is my puzzle to you guys. Find the easiest chess move, which can make the queen check my king, but the queen will also be stuck. I call this, the trading trademark gambit, also known as the Double T gambit. Also, please make a website for me to make my own variance but not like how chess.com does? Sorry chess.com.

I made a mistake on the top message but pawn from e2 moves to e4 on an invisible wall moving to h4 and bouncing of the edge wall and captures the e7 pawn. The white pawn now gets an extra move by Magnus Carlsen so he moves to capture the bishop and the knight on g8 gets angry and pushes the pawn towards the king. The white pawn accidentally captures the black king, causing a pre-checkmate. The white pawn get ready be captured by the black queen. The black queen captures the white pawn. The white King starts to talk and roast the black queen. “ The pawn captured your husband and then you captured my pawn. So in that case, it means that you captured your husband!” says the white king to the black king. A cute little black pawn on d7 says, “That’s a roast! Everybody start laughing!” Everybody started laughing.
Guys, continue the story please!
My chess variant is Box Chess! Here's how to play; the pieces have to stay in a 4 by 4 box. If a piece moves out of the box, it is out of the game. Your goal is to get the opponent's queen out. There are no captures, checkmates, or pawns. Pieces are like walls; no piece can get through them. Every piece moves like usual. There are only knights, bishops, and queens. I do not have a picture to show setup, so I will use keys on the keyboard to do it.
WQ = white queen
WK = white knight
WB = white bishop
BQ = black queen
BK = black knight
BB = black bishop
I = space
_____________________________________________________________________________________________________
I BB I BK I BQ I I
I I I I I
I I I I I
I IWQ IWK IWBI
_____________________________________________________________________________________________________
Hopefully that made sense. But those are the rules of Box Chess.
My chess variant is Box Chess! Here's how to play; the pieces have to stay in a 4 by 4 box. If a piece moves out of the box, it is out of the game. Your goal is to get the opponent's queen out. There are no captures, checkmates, or pawns. Pieces are like walls; no piece can get through them. Every piece moves like usual. There are only knights, bishops, and queens. I do not have a picture to show setup, so I will use keys on the keyboard to do it.
WQ = white queen
WK = white knight
WB = white bishop
BQ = black queen
BK = black knight
BB = black bishop
I = space
_____________________________________________________________________________________________________
I BB I BK I BQ I I
I I I I I
I I I I I
I IWQ IWK IWBI
_____________________________________________________________________________________________________
Hopefully that made sense. But those are the rules of Box Chess.
When I said there are no captures, checkmates, or pawns, I meant there are no checkmates, captures, pawns, kings, or rooks.
Weird chess.
1. pieces.
Coconut man-moves like a camel and a coconut(you'll see how it moves).
Coconut-moves like a giraffe and wazir.
Sewer-moves like a queen and a ferz.
Deez nutz- moves like a nutshell(you'll see how it moves)and a half bishop.
Nutshell-moves like a king and a tripper.
John Pork-moves like a wazir and a half rook.
Da rooooook!!!-moves like a rook and a king.
The dude 😎-moves like a rook and a tripper.
Butt🍑-moves like a rook and a knight.
Joe mama-moves like a pawn and a king.
Dr. Egg man-moves like a dabbaba and a ferz.
Peni*-moves horizontally.
Chipi chipi chapa chapa-moves vertically and like a king.
2. rules.
The same as normal chess.
Hey all,
This is quite long winded, but I'm a filmmaker trying to work on a series idea incorporating chess. Would love to hear your thoughts on this variation:
Engendered Chess Board Game Rules:
Normal rules of chess apply, however
Each piece starts out with a number ranking similar to Stratego
Normal Chess Piece Value used to determine later:
pawn=1,
bishop=knight=3,
rook=5,
and queen=9
Thus each player has this total of points to begin the game:
Pawn = 1x8 (8)
Bishop = 3x2 (6)
Knight =3x2 (6)
Rook = 5x2=(10)
Queen = 9x1=(9)
TOTAL: 40points
Players secretly assign points (either 1, 2, 4, 6, or 8) per piece at the start of the game (excluding King) totaling up to 40 and this cannot be changed during the game. [In the engendered series this is expressed by all players being masked, so that their true identity and skill is unknown to their opponents until their first fight i.e. the first “roll of the die”]
Similar to Stratego, the “value” of each piece is unknown to the opponent to begin with, so advancing pieces may or may not cause a huge threat. Sometimes sacrifices should be made just to determine the relative threat of said pieces.
When 2 pieces engage in combat you each roll a dice related to your piece’s value: (i.e. if two pawns were facing off and yours has 8 points invested, you roll a 8 sided die. If theirs only has 1 point it is automatically 1 - The only way they could win is in a “draw” if you roll 1 and then a black/white sided sudden death coin is flipped) **This effect happens regardless of which piece is attacking/defending, and you always take turns moving, just like in normal chess.
The above example is an extreme one, because in most cases you would want to partner up the piece’s movement ability with its survivability, however it can be a useful diversion tactic as well adding a new element of strategy and forcing the enemy to re-prioritize certain pieces that may not have seemed threatening at first.
The highest rolled die wins the fight.
Here’s where things get interesting. Piece's values depreciate throughout the game [as human beings in engendered weaken and get tired]
Each fight results in your die cast reducing by 1 point, until you reach 1. This adds more incentive to stack your points in later game pieces like rooks.
(Attackers advantage?? Whatever piece is attacking gets +1 to their die cast)
So to RECAP:
This game plays like normal chess in terms of turns and how the pieces move, the only difference is an element of luck, distributed how you see fit through strategy to infiltrate your opponents camp. The objective is still the same: checkmate the king. It is still always possible for the pieces to act as they normally would, however a new added element is to research your opponent's piece value and make informed decisions to attempt a capture. Remember any piece can always win a battle no matter how seemingly insignificant.
Thanks for any thoughts everyone
39 Points.

Chess but capturing a piece becomes another chess game between the two pieces. (Capturer goes first) Long, drawn-out games like daily chess.

The new king chess: you can promote your pawn to a king, if the promotion square isn't controlled by the enemy, but then the original king will have to leave the board. For example, if you get mated BUT you got a passed pawn on the 7th rank, you can promote it to a king Wed get out of mate.
The promotable king chess: if your king gets to the other side of the board, it will become a stronger piece, it will also have the power of a queen, or knight, or whatever the players agree.
The absorber king: if your king captures something, it will get the power of the captured pieces. If it captures a queen and a knight, it will have the power of an amazon.
The restricted promotions: you can only promote to a queen or a rook if you have 1 or 2 pawns left. If you got 3 pawns or more, then knights and bishops only.

