Ha! I understand. You ignore me like England ignored Mr. Alechin just after World War II.
O.o
Come now. The world's about love, Ivan. ^-^
*Brotherly and sisterly kisses on cheeks*
Ha! I understand. You ignore me like England ignored Mr. Alechin just after World War II.
O.o
Come now. The world's about love, Ivan. ^-^
*Brotherly and sisterly kisses on cheeks*
Many billions kisses! It's great.
Well, LXIVC makes the first move.
Rules: http://chess-checkers-go.blogspot.com/2016/01/waterloo-4th-edition.html
It will take me a while to become familiar with the rules. ![]()
It would be easier if you had pictures of the pieces' movements.
1. f5
“If at first the idea is not absurd, then there is no hope for it.”
― Albert Einstein
I need two days. You can ask any questions. Please write your opinion on pawns (classical or native Waterloo). It is important.
Pawns are considered the weakest piece on the board, and yet, they are the most complex. (Unless you have played my variants) No other piece on the FIDE board has a capturing power that is different than its moving power.
There^^^
You can find the pictures of the pieces' movements in articles: https://en.m.wikipedia.org/wiki/Grand_Chess
and
http://mlwi.magix.net/bg/mastodon.htm
by link of well known pieces.
I think easier to play BC variation (see party 1 above) with FIDE pawns (excluding c and h) and with the traditional castle.
How exactly would castling work?
I assume the king would go to b1 or h1. Is that correct?
1. f3-f5 d8-d6.
2. d3-d5
O.K.
It's BC idea: the King can jump towards to the side of the castling over Rook&Marshall (jumps over Rc1 & Md1 to b1 or jumps over Mf1 & Rg1 to h1).
Ivan, that was just a mild suggestion back then. Your original rules stated that there was no castling, so I think we should simply go along with that; to preserve your own innovations.
I'm apologist of Free Chess. Every player has right on his own taste and on his own philosophy of chess. So players can choose and change on agreement the rules before the tournament and (why not) before the party.
That's something similar to Jazz.
I have some more questions.
Can the knight move on to the guard, or is it just the other way around?
If either the rook or the marshal moves before castling, can the king castle with the remaining piece?
1. f3-f5 d8-d6
2. d3-d5 g8-g6
3. f5xg6
I'd like to try this game