Time delay, basically means 5 minute chess is still 5 minute chess (Put 3 or 4 mins on the clock to compensate for the delay)... but if you get to a won ending that doesn't require much thought or accuracy you can make moves at a quick but reasonable human pace and still win. That's all i want from a blitz time control. I hate having to physically race against the clock while my opponent challenges not my mind, but my dexterity.
Yes, I totally agree. And I prefer simple delay to increments in slower chess too. Increments are standard in FIDE rules; delay is standard in USCF rules.
It would be nice if c.c's Live Chess could offer both as options...like most digital chess clocks do. Is that a big deal to implement?
I personally have a Kronos which counts down the 5 seconds of delay, and once that five seconds has passed only then does it start to count your regular time, however it is showing me both times at the same time. So I always know how much time I do have left.
With such a clock, I would say that the disadvantage of simple delay versus Bronstein delay is reduced to something like only a matter of taste. (Maybe some would like better to have their information all on one single clock, others do not mind.)
All three methods of giving additional time have the same advantages, of course, in that they
* avoid hair-raising time trouble such as having to make 10 moves in 5 seconds in order to make the time control
* avoid that a game is decided by the fact that there is not enough time left to physically make the moves on the board that are necessary to conclude the game
* all of them reduce the importance of lack of time (and thereby increase the importance of the position on the board). Lack of time had an especially big influence when mechanical clocks were still limited to very inflexible and strict ways of implementing time controls, and when at the same time, all the remaining moves of a game started to have to be made within a certain time with no additions per move in tournament chess in the last stage of the time control.
But I think that of these three methods, (Fischer increment, Bronstein delay, simple delay), only the Fischer increment keeps some flexibility in the use of thinking time. And I think this flexibility should be important:
In olden times, because there were no chess clocks for playing blitz, there used to be blitz chess tournaments with an announcer and a gong, going something like
Start!
(4 seconds)
"White moves!"
Gong
(4 seconds)
"Black moves!"
Gong
...
and so on. This machine-like rigidity was necessary because there were was no better technical solution available.
We should not impose such a machine-like rigidity on human chess players. Our technology today is very easily able to allow for a flexible time management such as with the Fischer increment rules. We should make use of that flexibility.
I really do not think that we should force humans to play in a machine-like rhythm that could force them to play a move every 5 seconds or every 30 seconds in an endgame that may last 50 or 100 moves. So in that sense, the Bronstein delay and the simple delay are anachronistic, they do not live up to our modern technological possibilities in my view.