Move quickly request by opponent?

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unixadmin

Thank you all for your comments on this!  They have definitely given me some perspectives of thought that I had not considered.  I was really surprised that this request is made in live chess also.

I have decided to just play at my pace, with my OTB goals in mind, despite my opponents request.  If my opponent continues with the requests, or any other commentary on the subject, I will either disable chat, or just ignore his/her commentary.

Thanks again!

ozzie_c_cobblepot

Here's a question: Do you think it's rude for the person to ask this question at the beginning, and to abort the game if you don't want to "play it quickly"?

Remember that their perspective is that they want to basically play it pretty quickly, but maybe there'll be some days that they can't get here, or they have a weekend where they won't login, or whatever. There's no real way to have such a time control, while still preserving the positives of turn-based chess. (I can login whenver I want, I don't get disconnected, etc.)

TheGrobe

In response to your inquiry, ozzie, I think that some comminication beforehand is probably appropriate in these cases -- there are private messaging mechanisms available in both Live and on the site itself that could serve this purpose.  I get my seeks accepted and aborted often enough in live -- It's not that its a big deal, but truthfully my preference is not to have to continually recreate them.

ozzie_c_cobblepot
PerfectGent wrote:
ozzie_c_cobblepot wrote:

 There's no real way to have such a time control, while still preserving the positives of turn-based chess.


actually ozzie there is such a time control used on many other sites.

it N moves in X days which means that if you suddenly cant get on for a few days then you will not be penalised. you can of course play these as fast as you like.


Interesting - yes this sounds quite useful. Does it work similarly to OTB? Here's an example:

20 moves in 10 days

I make my first 20 moves in 5 days, does my counter get incremented to 15 days then?

TheGrobe
PerfectGent wrote:
ozzie_c_cobblepot wrote:

 There's no real way to have such a time control, while still preserving the positives of turn-based chess.


actually ozzie there is such a time control used on many other sites.

it N moves in X days which means that if you suddenly cant get on for a few days then you will not be penalised. you can of course play these as fast as you like.


And the opportunity arises for me to again lobby for a time control such as this (I can't help myself...) -- can we please have a mechanism in turn based chess that will provide some better certainty with respect to the length of an overall game, while still giving tolerance on individual moves?  Either N moves in X days, or just a simple time-per-game control.  I ask in particular to address many of the tournament duration complaints.

ozzie_c_cobblepot

I would agree and support this.

Though I don't think it's more important than improving Live Chess.

TheGrobe
ozzie_c_cobblepot wrote:

I would agree and support this.

Though I don't think it's more important than improving Live Chess.


Agreed -- first things first. 

Irish_Chess86

I've never had anyone say hurry up because I play pretty quick but I have had people ask if they wanted to finish the game in one sitting which is fine by me.

Niven42

I've had this happen once before, and I guess you should just try to be nice, so you can understand why they're asking such a thing.  If the request seems far-fetched, I'd just ignore it, and if they persist, you can always turn off the Chat for the game in question.

Now, stalling in Quick/Blitz is a different matter...

Dodothedestroyer

Twice I have reminded people that it was timed. Once on a 1 day/per move correspondence because my opponent had about 15 minutes left and I think he forgot that is was one day, and not three, per move. The second time I was playing a 15 minute game (no increments) and he was taking about three minutes per move. I only told him because I know I've forgotten a game was timed, on several occasions, and it has been my downfall.

Scarblac

Although making 20 moves in 10 days is peanuts when playing someone from your own time zone, if it happens to be someone located somewhere where you'll generally only see his moves after half a day, it's a lot harder.

stanhope13

i do it all the time, politely. you do sometimes get the impression that some people go slow for questionable reasons!

ozzie_c_cobblepot

All interesting ideas. To add one more, there's also the hourglass idea, where you both start out with N days, and as you take time, it gets added to your opponent's time.

TheGrobe

A fun sounding time control to be sure, but probably provides as little certainty as the current time-per-move control with respect to the length of an actual game.

ozzie_c_cobblepot

Well at least it gives you the semblance of control over the length of the game. I mean, if you make all your moves pretty quickly, then the game should be over pretty quickly, right?

TheGrobe

Yes, actually that is quite true, I stand corrected -- both players must be delinquent for the game to drag on needlessly.

ozzie_c_cobblepot

Well, to re-phrase, "both players must be deliberate for the game to take a long time".

TheGrobe

I was thinking in the context of a game holding up a tournament.

ozzie_c_cobblepot

Sure, I'll give you that. I guess is that the point is that it requires cooperation.

carpman

There's nothing wrong with a polite request. He could have reasons for asking but you are not obligated to play faster. The rules stay the same throughout the game and everyone should know them going in.