what do u guys think
new idea for tactics trainer

Maybe a trainer where there is no tactic but you have to find the best move given by an engine? You could learn a lot from that, but I'm not sure if it is better then tactics itself.
Maybe a trainer where there is no tactic but you have to find the best move given by an engine? You could learn a lot from that, but I'm not sure if it is better then tactics itself.
the idea is a bit different because i was saying that in the tactics trainer we could add positions where no tactic was available and just say that

@Ganhei, Your idea is on point. I think far better would be one that asks for a move given a position. There may or may not be a tactical resource available. More importantly, it need not be just one correct answer. For example, we can give a position where most moves are correct, incorrect ones may be incorrect sacrifices or silly mistakes (like putting a piece on en prise). This kind of training would benefit a lot to beginners (in my opinion).
@Ganhei, Your idea is on point. I think far better would be one that asks for a move given a position. There may or may not be a tactical resource available. More importantly, it need not be just one correct answer. For example, we can give a position where most moves are correct, incorrect ones may be incorrect sacrifices or silly mistakes (like putting a piece on en prise). This kind of training would benefit a lot to beginners (in my opinion).
yup and not just begginers even good players would find it more realistic and tougher
in a real game we see positions where we have tactics and positions where tactics are not available so i think we should add an option where the player just clicks in a button that says no tactic available and some positions where that is the correct answer it would make it more realistic and we really woudl have to think if lets say the sac works or not