Looking at your last game, 59337056797, you're doing well until move 10.
You are ahead of your opponent in development, so you probably want to open up the lines. Just eyeballing it, I can't see any good outcome for black, regardless of how he decides to play it.
Instead, you decide to close the centre and kick the knight (not exactly a blunder) and your opponent blunders with Ng4.
Here's a 600-strength tactical puzzle. Find the best move (two moves, if you want to be picky) for white.
If you put the game through an engine, you can see other tactical blunders too, so regardless of your chess.com puzzle rating, the in-game tactics are, well, not 1900...
Of course, if you are playing 10-minute blitz games, you don't really have time to think about your moves.
I don’t really play any openings, but I try to stick with the London, Italian, Guico Piano (or whatever it’s called) and the Piannisimo version (no clue what it’s called LOL) for white. For black, I just try to play principled since I don’t know ANY openings.
After the opening, I feel like I enjoy tight, tactical positions, but I never know what to do. Any tips on studying mid-game principles too? Or any good openings for ~>1200?