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How to get more helpful feedback when playing against computer opponents

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jeroen_jacobs

Hi,

Playing against computer opponents to improve my game, but I don't think the feedback you ge tis not always helpful.

Like, I get the feedback that a certain move is an inaccuracy or a blunder, but without an explanation on WHY it is a blunder, I'm not really learning anything.

Am I missing something obvious? Do I get more helpful feedback on a paid chess.com subscription?

Avii0034
jeroen_jacobs wrote:

Hi,

Playing against computer opponents to improve my game, but I don't think the feedback you ge tis not always helpful.

Like, I get the feedback that a certain move is an inaccuracy or a blunder, but without an explanation on WHY it is a blunder, I'm not really learning anything.

 

Am I missing something obvious? Do I get more helpful feedback on a paid chess.com subscription?

When you see the analysis of your move as innacuracy, mistake, blunder, best move. There is a follow up of the move you played below or on the right side of your board which explains why this move is an innacuracy and how your opponent could  have take advantage of that particular move.

Avii0034

here i was slightly better before f6 but now its equal because of exf6 and the follow up, it might have been an innacuracy.

Ps: I am not a premium member and have run out of my analysis for today which would have showed multiple follow ups and their advantage respectively.

jeroen_jacobs

I'm sorry, but I'm just not seeing it.

 

Here is a screenshot of my analysis. Please tell me where to click to know WHY that move is a mistake. I don't want to know what the better move was, I want to know why this particular move was bad. 





jeroen_jacobs

Playing against the computer opponents just becomes a very frustrating experience this way. Imagine you are playing against someone in real life, and someone stands next to you yelling how every move you do is bad or a mistake, without explaining why. You would probably just ask that person to leave.

Avii0034
jeroen_jacobs wrote:

Playing against the computer opponents just becomes a very frustrating experience this way. Imagine you are playing against someone in real life, and someone stands next to you yelling how every move you do is bad or a mistake, without explaining why. You would probably just ask that person to leave.

Yeaa there is button for show lines above the retry button that will do the rest i hope

 Feel free to comment here i will respond asap.

Avii0034

Ans say my hello to your cat, if its yours.

jeroen_jacobs

Our cat Lilith says meouw back wink.png

Avii0034

Heheh cool

magipi
jeroen_jacobs wrote:

I'm sorry, but I'm just not seeing it.

 

Here is a screenshot of my analysis. Please tell me where to click to know WHY that move is a mistake.

You are not seeing it because you are looking at the wrong thing. The thing on your screenshot is not analysis, it is that stupid "review" that's totally worthless.

On the top of the page, click on "analysis". Arriving that page, tick in "evaluation" and "lines". Now you can see the top 3 engine moves with the actual evaluation, but more importantly, you can try any move and you can see how the evaluation changes and what are the top recommendations are in that position.

jeroen_jacobs

NervesOfButter: I don't see anything of that on my screen:



jeroen_jacobs

Then what are the blue explanations on your screen? I don't have those.

jeroen_jacobs

NervesofButter: What are you trying to tell me? 

I ask why you get these explanations in your game, and I don't, and you respond by posting another game that has these explanations? Sorry, but this just getting more and more confusing: First you tell me that engines can't explain the "why", only to follow up by posting games that obviously explain the "why".

 

Avii0034
jeroen_jacobs wrote:

NervesofButter: What are you trying to tell me? 

I ask why you get these explanations in your game, and I don't, and you respond by posting another game that has these explanations? Sorry, but this just getting more and more confusing: First you tell me that engines can't explain the "why", only to follow up by posting games that obviously explain the "why".

 

Do you use discord? I will take 5 minutes and explain you everything.

CrackLionIX
jeroen_jacobs wrote:

NervesofButter: What are you trying to tell me? 

I ask why you get these explanations in your game, and I don't, and you respond by posting another game that has these explanations? Sorry, but this just getting more and more confusing: First you tell me that engines can't explain the "why", only to follow up by posting games that obviously explain the "why".

 

The blue words are @NervesofButter own words to try to explain the position to you. These words do not appear when you analyze on your own. 

What engines are good at is explaining why a move is bad. You can play a bad move, then view the engine-recommended line to see why that move is bad. There's no explanation in plain english, but it's still helpful.