I looked at your games and I noticed you're doing this weird thing with 1. e4 e5 2. g3 (the best move is Nf3 developing a piece) and then 3. Bh3!? The bishop usually doesn't go to that square. If you're adamant on playing 2. g3 try the King's Fianchetto Opening, Nimzo-Larsen, or King's Indian Attack but don't play e4 and then g3. Develop your pieces first before making any additional pawn moves (other than for example to free your bishops to develop them). By move 10 or 12 you should - have all of your pieces except rooks and king off of your back rank - all of your pieces should be safe and on good squares - rooks should be connected on the back rank, meaning there are no pieces in between them - queen could be on the back rank but I like to have it on the second rank - king should be castled behind a wall of unmoved pawns or fianchettoed bishop (a bishop on g2/g7 or b2/b7) Also, try to look for pieces attacking squares you want to move to - for example, in your latest game you hung a few pieces including your queen, though your opponent missed them. Look before moving to a square to see if it is defended by an enemy piece - if that piece is worth less than the piece that you are moving, don't move it to that square! These are the piece values: Pawn = 1 point Knight = 3 points Bishop = 3 points Rook = 5 points Queen = 9 points If the piece defending that square is equal to the one you're moving to (e.g. knight and knight or bishop and knight) make sure the piece you're moving is defended and the defender won't be captured after recapturing. For example knight takes knight and pawn takes knight is an equal trade if the pawn can't be captured later. Look to see if all of your pieces are defended and if one isn't defend it.
hi guys, just have to say I’ve taken your advice and the first game after learning some tactics, I spotted a few moves that helped me gain position. I did make some blunders but overall I won by mate.
I looked at your games and I noticed you're doing this weird thing with 1. e4 e5 2. g3 (the best move is Nf3 developing a piece) and then 3. Bh3!? The bishop usually doesn't go to that square. If you're adamant on playing 2. g3 try the King's Fianchetto Opening, Nimzo-Larsen, or King's Indian Attack but don't play e4 and then g3. Develop your pieces first before making any additional pawn moves (other than for example to free your bishops to develop them). By move 10 or 12 you should
- have all of your pieces except rooks and king off of your back rank
- all of your pieces should be safe and on good squares
- rooks should be connected on the back rank, meaning there are no pieces in between them
- queen could be on the back rank but I like to have it on the second rank
- king should be castled behind a wall of unmoved pawns or fianchettoed bishop (a bishop on g2/g7 or b2/b7)
Also, try to look for pieces attacking squares you want to move to - for example, in your latest game you hung a few pieces including your queen, though your opponent missed them. Look before moving to a square to see if it is defended by an enemy piece - if that piece is worth less than the piece that you are moving, don't move it to that square! These are the piece values:
Pawn = 1 point
Knight = 3 points
Bishop = 3 points
Rook = 5 points
Queen = 9 points
If the piece defending that square is equal to the one you're moving to (e.g. knight and knight or bishop and knight) make sure the piece you're moving is defended and the defender won't be captured after recapturing. For example knight takes knight and pawn takes knight is an equal trade if the pawn can't be captured later. Look to see if all of your pieces are defended and if one isn't defend it.