create the most stupid chess pieces!

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Rolan_Chamyian

Good

SacrifycedStoat
Sniper:

moves like a king, captures like a queen, but can only capture a piece by moving to a square it moved through on the previous turn. Basically, it can en passant anything.
SacrifycedStoat
The troll:

Moves like a king, if it’s captured then it replaces one of your other pieces with a troll
Theodoregore1

Why when I open the website .it's blank

76dgh

The rock, it only moves if one of your other pieces are standing it (let’s say it’s cause they throw rocks), but after that you can catapult it to take control of the center

Advaith9115

A pawn that can turn into a king while doing pawn promotion

andrew47221

The footballer and the ball. The footballer can move like a king when controlling the ball and can also shoot the ball(and if it hits a piece that piece gets captured) 5 squares away or 3 squares away if needed to jump over an enemy piece. After the targeted piece gets captured, the ball takes its place, and the footballer now may move twice as far. The ball can block checks. Also it can't move without the footballer

Green_Truck50

The unchecker: finds the best place to move to stop a check but has I 20% chance to stop a checkmate from happening

xxKaiju08xx
The sheep it only makes baaaaaaaaaaa noises
andrew47221

The builder. A neutral piece which stays on the edges of the board and randomly builds a new tile that pieces may move to afterwards. It does not occupy any square and can't be captured. The new squares must be connected to the main board

ArrasLynx
andrew47221 wrote:

The builder. A neutral piece which stays on the edges of the board and randomly builds a new tile that pieces may move to afterwards. It does not occupy any square and can't be captured. The new squares must be connected to the main board

andrew47221

??

SeanTheSheep021

A knight that dies after one move ☠️☠️☠️

c124875

A piece that took itself out of the board once moved, then can appear out of nowhere when the player want to move it (now pickpocketing the pawns, like an actual legal pawn).

EricXiu
The useless, takes up 20 spaces and does absolutely nothing.
andrew47221

The freezer. It starts on a random square from the center of the board. It is neutral. It moves like a queen, but can't capture. It slows down the piece closest to it each turn(if a pawn/king gets frozen, nothing happens. If a knight gets frozen , it moves like a king. The rest of the pieces move at most 2 squares. This effects lasts one turn.). If a piece gets frozen twice in a row, it can't move next turn.

SprigatitoIsCute2014
The cheese slice it throws cheese slices at the board that takes any piece that it hits
K00ldude1

The rabbit: It moves like the knight, but three squares (rather than two) in any horizontal direction (and then one to either side, of course.)

Fr3nchToastCrunch

The Spirit Medium: It can temporarily transform and effectively take the place of any captured piece.

Rules:

1. Transforming the Spirit Medium is counted as a move and causes the player to lose their turn. It is annotated as such: SM=(First letter of piece name). For example, if it becomes a rook, it would be written as "SM=R". Knights can be represented as either "N" or "K" interchangeably, because it may not transform into a King. (However, for obvious reasons, "N" is recommended.)

2. When not transformed, it moves like a king; except it may move two spaces instead of one. When revived as a certain piece, it gains its movement (and the ability to capture).

3. It can only be transformed for five turns after its initial transformation, after which it returns to normal. It will then be unable to move for three turns; finally, it will take another five turns before it can transform again.

4. If it is captured while transformed, it is completely killed.

5. It cannot transform into a pawn or (as mentioned above) a king.

6. When attempting to transform, there is a chance for the transformation to "fail." The chances are as follows:

6.1 Knight/Bishop: 25%
6.2 Rook: 50%
6.3 Queen: 75%

If a transformation fails, the player must wait three turns before they can try again. Also, they still lose their turn as usual.

7. It may not capture pieces when not transformed.

8. A transformation that puts the opponent into check(mate) is allowed. As a result, moves such as "SM=Q+" or "SM=N#" may occur.

9. It may not be used to revive a promoted pawn; that is, if a pawn promotes to a second queen and is subsequently captured, the Medium may NOT become a queen. The original queen must die for it to be allowed. Promoted pieces must have coins placed under them to make it clear that they were promoted and cannot be revived.

10. Pawns can promote into Spirit Mediums. In the event that a player has more than one, only one can be transformed per turn, and the same rules apply. Multiple can be transformed at the same time.

11. Players can move into check via a transformed Spirit Medium if it is going to revert on the very next move.

Alexander29114

Statue: it moves like a king but after it moves it can't move for two moves. It can't be captured