A tough game

Its better than playing something you are unfamiliar with. If the gambit is not unsound, and you know it well, then by all means play it regardless of opponents rating. Play the board, not the man.

You're obviously looking at gambits in a very negative light. In your post you wrongly believe the "only" use of gambits is opening traps, and that is a very wrong assessment. To correctly judge a gambit, one must look at the compensation one receives, and not how many traps can sprout from the gambit.
The benko gambit for example is well respected and gives compensation in fluid queenside play and a compact pawn structure. Another example is the albin counter gambit, which usually leads to crazy attacking games, which would be desirable for some players.
If the gambit is not busted, the worst case scenario is that an opponent will equalize easily, or maybe even have a slight advantage at the end of the opening, but there will always be some compensation, and some players enjoy the imbalance gambits bring.

but you did say you were against gambits in CC, and the only thing you used to back this up is how people fall for traps less CC. Perhaps it was unintentional, but you previous post was unjustly looking down upon gambit play.
There is usually compensation in any gambit play, and even if the compensation is not enough, the mere imbalance or game it creates can make it playable. Now, if opponents were allowed to use computer help, than gambit players are screwed, but that is against the rules. So, there will always be some players happy to trade a pawn for a boost in activity regardless whether the opponent knows the best way to to handle the pawn sac.

<onehandgann> Well said, and I'm glad we came to an agreement. I was merely put off by the lack of emphasis regarding how bad learning opening traps can be in your first post. It indeed felt like you were looking down upon gambit play.
To add, I myself wouldn't play the smith morra as I also think its not quite sufficient in compensation, but whenever I see it as black I rarely think that I'm up a pawn and I'm winning. Especially if my opponent is known to be an attacker =).

You lost cause you think alot about the knight on a4
if he kept ur develpment u would won
anyway.. why u are so sad!
its a game and sometimes u dont do good and sometimes u be so amazing..
my opionion u did g8 ..
but chess need more trust in urself..
u lost cause u was so care not to loose when there is no danger..
u run for pointless target that was ur fault
anyway tell me when u go in another tourment and I'll play in it as i didnt do that b4 as am a new member in chess.com
and i hope u watched my puzzles and my last game in the new topic..
Madii
If you did not know, many strong players have fallen for the early traps in the Morra gambit they have a point to them and even if they survive in the opening, many strong players have also fell for middle game traps that come from the gambit as well. Like my Na4!! move for instance. Many players would have played b5? It looks good because of the fork but Bd5 wins. But as I have said if the rook was on a8 the game would be ruined for black. My mistakes are shown in this game and I would like some hints on what to do in this game for playing these particular setups.
Just to clear things up for you onehandgann, I picked this opening because it makes me feel confortable against the Sicillian. No just the many opening and middlegame traps, but also the reputation of the opening, like it is not refuted. It puts you up two tempi, gives you rook power to make them work for you at their full potential by being on the c and d files and it helped to beat even Garry Kasparov defensive power.

When i have moves to use in a postion of doubt i tend to use them to acheive a knight to d2 looks good but to be honest i think you spoted your mistakes!Personally i dont rate the moro gambit though i lack experiance in the line.The line going e4 c5 nf3 d6 c3 is my favourite but it is not realy the opening that lost you this!
Good try any way an interesting case of lack of an obvious move game!