The win is on the board or not--with a lone king, you cannot win. Clocks are not essential to the game. So we DO adjust the rules to suit the environment in order to GET clock wins--you can have an overwhelming position and still lose on time. That is not in the basic rules of the game, those are special rules for blitz. So when playing blitz, it is ON YOU to know what the rules are--the "universally accepted" rules that you don't accept--because blitz isn't the same game as OTB. If you had used your time more effectively in reality, you wouldn't have such a substantial material deficit. Your opponent took the time to work out the details while you didn't take the time to look for his threats, you just pushed wood to save time, and he should lose because of that? I don't agree with that at all--if he played that well to get that far ahead he shouldn't lose. And if you are using "time gambits" to gain a clock advantage then aren't you doing the same thing, using the clock to your advantage? Why can't he do that at the end of a game? I've been on both ends of this situation; it's just the way the game is played with clocks. Learn the rules of blitz.
Weirdo. He can push wood. The point of blitz is that you aren't given as much time. If you run out you have thought too long. And that is your problem. The only reason they have a better position is because they used up all of their time, not leaving enough to administer the final blow. Blitz rules are different depending on where you play it. It obviosly is the case here. King alone cannot win.
Omg dudes in USCF your opponent runs out of time and you don't have sufficient material you win..."
14E. The game is drawn even when a player exceeds the time limit if one of the following conditions exists
Opponent has 1. Lone King, 2. K+B or K+N, 3. K+2N
Doesn't look like a win to me.