Chess.com sneaks a cheap shot

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woton
Xieff wrote:

Omg dudes in USCF your opponent runs out of time and you don't have sufficient material you win..."

14E.  The game is drawn even when a player exceeds the time limit if one of the following conditions exists

Opponent has 1. Lone King, 2. K+B or K+N, 3.  K+2N

Doesn't look like a win to me.

Xieff
dashkee94 wrote:

The win is on the board or not--with a lone king, you cannot win.  Clocks are not essential to the game.  So we DO adjust the rules to suit the environment in order to GET clock wins--you can have an overwhelming position and still lose on time.  That is not in the basic rules of the game, those are special rules for blitz.  So when playing blitz, it is ON YOU to know what the rules are--the "universally accepted" rules that you don't accept--because blitz isn't the same game as OTB.  If you had used your time more effectively in reality, you wouldn't have such a substantial material deficit.  Your opponent took the time to work out the details while you didn't take the time to look for his threats, you just pushed wood to save time, and he should lose because of that?  I don't agree with that at all--if he played that well to get that far ahead he shouldn't lose.  And if you are using "time gambits" to gain a clock advantage then aren't you doing the same thing, using the clock to your advantage?  Why can't he do that at the end of a game?  I've been on both ends of this situation; it's just the way the game is played with clocks.  Learn the rules of blitz.

Weirdo. He can push wood. The point of blitz is that you aren't given as much time. If you run out you have thought too long. And that is your problem. The only reason they have a better position is because they used up all of their time, not leaving enough to administer the final blow. Blitz rules are different depending on where you play it. It obviosly is the case here. King alone cannot win.

NesimRawks
RisingGrounds wrote:

Also Xieff. Simple eh? - They should just not rob people of their clocks.

Clocks count for something. Don't just give a forced draw.

They ARE giving you something. You get a draw in a position that absent clocks, you would be easily mated in.

Xieff
NesimRawks wrote:
RisingGrounds wrote:

Also Xieff. Simple eh? - They should just not rob people of their clocks.

Clocks count for something. Don't just give a forced draw.

They ARE giving you something. You get a draw in a position that absent clocks, you would be easily mated in.

True.

Woton: Where are you reading these rules? 

dashkee94

"The only reason they have a better position is because they used up all of their time, not leaving enough to administer the final blow."  Definitely true.  But, reverse is also true--the defender did not use enough time for a coherant defense.  I don't feel this should be rewarded, nor good play penalized, simply by the presence of a clock.  If the defender is down to a lone king against an overwhelming army, he should consider himself lucky to get a draw by any means.

jaaas
Xieff wrote:

Omg dudes in USCF your opponent runs out of time and you don't have sufficient material you win. Because he could have mated me. He had the material. He didn't have the time and that is his problem. I do aggree that if both parties do not have sufficient material then the game should be drawn. But if one does then it comes down to time. Plain as crap. FIDE is FIDE, USCF is USCF. I do appreciate all the imput but I do play USCF. So I know.

If your opponent has run out of time, it is not relevant whether he could have checkmated you, but whether you could have checkmated him.

macer75
harryz wrote:

but if fide changed the rules so that when a player runs out of time he loses no matter how much material ur opponent has, the player thats about to run out of time can purposely blunder all his pieces so that there would be an insufficient material draw. thats not how we should play chess

Exactly. Under the proposed rules, if a situation did occur where one side had a lone King, and the other side had pieces but was running really low on time, then what would happen is: the winning side would be giving away his pieces for the other side to take, and the losing side will be doing everything it can to avoid taking those pieces. Which would lead to a very ridiculous game.

Xieff
harryz wrote:

but if fide changed the rules so that when a player runs out of time he loses no matter how much material ur opponent has, the player thats about to run out of time can purposely blunder all his pieces so that there would be an insufficient material draw. thats not how we should play chess

Yeah if he could do that but his opponent doesn't have to take the pieces. The reverse isn't completely true. I conserved my time as to not run out. That was my wise strategy. Good for me. lol If you cannot bring your opponent to his knees and take the win in the selected amount of time then you have failed. This is fair in my mind. At least for blitz. Because the whole point of blitz is super quick time control.

bean_Fischer

It's fair. You cannot win by time. Chess is not about time, it's about checkmating your opponent. Even you have 4 hours left, you cannot checkmate your opponent.

It would be unfair if you won by time. It's not chess.

macer75
Xieff wrote:
harryz wrote:

but if fide changed the rules so that when a player runs out of time he loses no matter how much material ur opponent has, the player thats about to run out of time can purposely blunder all his pieces so that there would be an insufficient material draw. thats not how we should play chess

Yeah if he could do that but his opponent doesn't have to take the pieces. The reverse isn't completely true. I conserved my time as to not run out. That was my wise strategy. Good for me. lol If you cannot bring your opponent to his knees and take the win in the selected amount of time then you have failed. This is fair in my mind. At least for blitz. Because the whole point of blitz is super quick time control.

Well according to that logic, if the game ends with lone King vs long King, then whoever has more time at that point should be declared the winner.

macer75

Either that or the two players move their Kings around as fast as they can until one side runs out of time, and the other side is declared the winner.

bean_Fischer
[COMMENT DELETED]
jaaas
dashkee94 wrote:

because blitz isn't the same game as OTB.

Contrarily to popular belief (rather to be called a "popular misconception"), the term "OTB" has nothing to do with time control settings. "OTB" means "over the board", meaning a game that is played face-to-face using a physical board and pieces, as opposed to playing on a computer screen (such as an online game).

In OTB chess played with standard (over 60 minutes for each player) or rapid (15-60 minutes) time controls, putting the own king into or leaving it in check is an illegal move which must be corrected for play to resume. In OTB blitz (yes, that's not an oxymoron at all), the opponent can just take the king placed into or left in check and thus win the game. In computer/online chess, no matter the employed time controls, the program simply prevents any illegal move from being made.

woton
Xieff wrote:

 

...Woton: Where are you reading these rules? 

USCF rulebook.

indian1960

Mr. Bean ? (looking down) what do you just say ?

Xieff
macer75 wrote:
harryz wrote:

but if fide changed the rules so that when a player runs out of time he loses no matter how much material ur opponent has, the player thats about to run out of time can purposely blunder all his pieces so that there would be an insufficient material draw. thats not how we should play chess

Exactly. Under the proposed rules, if a situation did occur where one side had a lone King, and the other side had pieces but was running really low on time, then what would happen is: the winning side would be giving away his pieces for the other side to take, and the losing side will be doing everything it can to avoid taking those pieces. Which would lead to a very ridiculous game.

Exactly it would be rediculous but duh what do they have a clock for period in blitz? HMMM??? Not true bean_fischer there is clearly a clock for a reason. Chess is chess, not time involved, but when playing a timed game then clocks are important and ppl use their time how they feel is wisest. If they cannot win then too bad for them lol. There is a penalty for sluggishness.

macer75

Well, can you take a look at my posts #34 and 35? What do u think should happen in K vs K situations?

Xieff
jaaas wrote:
dashkee94 wrote:

because blitz isn't the same game as OTB.

Contrarily to popular belief (rather to be called a "popular misconception"), the term "OTB" has nothing to do with time control settings. "OTB" means "over the board", meaning a game that is played face-to-face using a physical board and pieces, as opposed to playing on a computer screen (such as an online game).

In OTB chess played with standard (over 60 minutes for each player) or rapid (15-60 minutes) time controls, putting the own king into or leaving it in check is an illegal move which must be corrected for play to resume. In OTB blitz (yes, that's not an oxymoron at all), the opponent can just take the king placed into or left in check and thus win the game. In computer/online chess, no matter the employed time controls, the program simply prevents any illegal move from being made.

What do illegal moves have to do with tc? lol And woton it may be USCF official rules but not all tournaments play by these rules. 

dashkee94

Xieff

I understand what your saying.  Around here, we call that a clock gambit--you take your chances that you can survive the attack in order to win on time in the end.  I agree, good on you.  To a degree, that works, but you can get burned precisely by the fact that you can get slaughtered by playing a poor (aka thoughtless) defense against your opponents accurate offense to the point where you can't win at all (lone king)--and now it's good on him.  With the time remaining, he found a way to draw, so why should he be punished?  If you had found a way to keep just one pawn on the board, you would have won, despite being down so bad in the game.  That would have been good on you, again, even though your position was hopeless.  This sword cuts both ways, so it's best to learn how to wield it.

Xieff

I'm not talking about hoping to win on time. I am talking about conserving time so that I do not run out. I do my best with the time that is given me. And I happen to think faster. So...I personally believe that the penalty for using all of your time is death. I mean you can't use more time than given to you. :/ Just a point of view. I'm not argueing about what the rules are. I am just stating my oppinion. k? :)