Game Analysis Request

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Avatar of hangejj

Hello, Here is a game I self analyzed.  First time really doing it on my own without an engine so as time goes I won't be so fresh with posting these.

This games ended as a draw.  Any critiques would be appreciated.

 

Avatar of HorsesGalore

moving pawn to e4 on moves 5 or 6 would try to control the Center more,  though what was played is solid.    9......g5 is dubioius -- gains little in chasing the Bishop, as he weakens his castled King position.   worth considering was 11 c5.   Then on 11.......b6  12 b4, a5  13 a3 and White's B on h2 is uncontested.   18 Rad1 does virtually nothing.   If anything, that Rook should go to c1 applying pressure down the "c" file.     The sack 18 Nxd5 does not look advantageous for White.   He gets 3 pawns for the horse, but his pieces are not flying in to further attack Black.    19 Bd6 is a good alternative.   on the proposed 24......Rad8,  White has 25 Bxc6, bxc  26 Bc7, Ra8   27 Nf4 with pressure and a pawn advantage, ie; 27......e5  28 Ne6 

I wonder if 29......Nxf3 is a mistake.   What happens on 30 Rxf5 ?    If 30.....Nxe1  31 Rxf8+ Kxf8  32 Kxe1 with big edge  OR 30........ Rxf5  31  32 Bc4+  followed by gxf and White is material ahead.   

In the actual game White also looks much better if he would have played 33 Rd1 before taking the d5 Rook with check.

Black proceeds to get the better ending and looks to be winning on move 45.     As Black I would move my King to support the "a" pawn advance.  

In the game, White could force a draw with 47 Rd6+,  Kxd6  48  Kxe4 and heads to a1

Black could have tried playing for the win with 51......Kc3

 

 

Avatar of AlphaTeam

You should work on following the opening principles more consistently. You did not try to develop your pieces quickly. You had a bishop, and a knight on the back rank on move 11, and then tried to open up you the position when you were lacking development. This is not something that you want to do.  There were multiple times you could have developed your pieces, and chose to make moves that were not good. Your first 6 moves were not bad. They are normal moves for the Kings Indian (I prefer the Queens Indian instead , because it in similar in structure and solves most of the problems that the Kings Indian has). Move 7 …h6 is not good. It only forces you’re your opponent to move the bishop. Your knight is protected, and it would be bad for your opponent to take it in this position. All this move did is weaken you king’s protection, and did not develop anything. Move 8. Re8 was not the best either. Both pawns are still on that file, and they will not be coming off the board soon. You need to develop, and then attack white’s pawn structure pawn structure. Re8 may help with that eventually, but the rook is not the best sole defender of a piece usually. Pawns and knights are best for that. Move 9.g5 I think is your worst move yet. You are ignoring king safety, and are delaying development. You are also making it easier for opponent to just open up the space in front of your king. Move 10 d5 is a good idea in the kings Indian, but you have to develop first. All you are doing is opening up the position, and your pieces are in no position to defend your position, let alone your king. On move 13 you played a5 which over extended your pawn. You are not able to support your position, and your pawn on b7 is now a sitting duck. Better would have been a6. That helps support your position, and prevents pins on your knight. Also you may be able to eventually play b5 which would gain space and would make that pawn a lot stronger. Move 14 you played e6. I think you had a good idea to support your d5 pawn, and get a solid pawn chain, but you closed in your bishop. You need to get all your pieces in the game, and the bishop left on the queenside of the board is misplaced. It can not move easily nor support other pieces easily. Bf5 is a better move to play first then play e6. Bf5 also is good to protect your king controlling the b1 h7 diagonal.

Avatar of Morelloman
You should try my opening repertoire
1d4 Nf6 2 C4 E6 3 Nc3 d5 4anythingNbd7 and put white bishop on long diagonal
Avatar of tygxc

9...g5? is reckless, 9...Na6 or 9...Qb6.
33 Bxd5+? throws away the win achievable with 33 Rd1.

Avatar of generickplayer

 

Avatar of generickplayer

Also, there is a very relevant video which I think shows what can happen when Black plays h6 g5 and weakens the squares in front of their king:

Avatar of pfren

Lazy piece of analysis.

Especially the ending, where both sides played some grave errors is almost not analysed at all.

 

 

Avatar of hangejj

Thanks everyone for the reviews!  Got lots to look over.


pfren wrote:

Lazy piece of analysis.

Especially the ending, where both sides played some grave errors is almost not analysed at all.

Yes it was.  First time doing this type of analysis and the things you mentioned I didn't see what you saw. Thanks for the insight!

Avatar of Petrosian94

 

Avatar of ebenkarsten

I am hoping someone can guide me in right direction here. Who does one contact to appeal a fair play violation. I hear it is a long road but need to contact and understand for anotehr player not myself